
Welcome!
Re: Welcome!
whatever jlv has done to the physics the bike feels more twitchy and quicker to turn but the camera view maybe doing this, i like it but i don't know which snapshot i will be using for racing till i get use to this one 

YAMAHA privateers moorin,
if you aint rubbin you aint dubbin!
if you aint rubbin you aint dubbin!
Re: Welcome!
i like the back up a lot i hate getting stuck on a bale and taking 5 years to get off it lol the 3rd persons is easier to use now but i still cant ride with it lol
Re: Welcome!
that 3rd person camera sucks in my opinion, sry but i think its impossible to ride with it.. when i whip or scrub i cant see when im straight or not. please take back that other camera or add both of them again

Re: Welcome!
there both still there 1st person and 3rd person he just made 3rd person a little easier to use
Re: Welcome!
easier? its so much harder i cant even whip cuz i dont know when im stragiht or not!
im riding with the old snapshot untill the other 3rd is back. ( cant use the 1st person either)
im riding with the old snapshot untill the other 3rd is back. ( cant use the 1st person either)

Re: Welcome!
o really i didnt know you rode with 3rd person i think its impossible all i can ride with is 1st person
Re: Welcome!
when i ride the helmet cam my neck starts to hurt after 5 minutes
(not leaning head*chough*)


-
- Posts: 552
- Joined: Tue Mar 25, 2008 1:29 am
- Team: Privateer
- Location: New York, NY
- Contact:
Re: Welcome!
Hey JLV, maybe a solution would be to have an option for a static 3rd person cam?
Kind of like how you have the "Hide 1st person" option?
Just my 2 cents...
Kind of like how you have the "Hide 1st person" option?
Just my 2 cents...
Re: Welcome!
Mittocs wrote: I think for now there needs to be an option to choose between to two 3rd person views.
TEAM VITAMIN WATER YAMAHA
MX SIMULATOR - IN MOTION
http://www.youtube.com/watch?v=I5NKNqRy-G0&hd=1 <--- WATCH IT!
MX SIMULATOR - IN MOTION
http://www.youtube.com/watch?v=I5NKNqRy-G0&hd=1 <--- WATCH IT!
Re: Welcome!
I think I'll just switch back to the old 3rd person camera. If anyone who plays in 3rd person mode objects let me know.
-
- Posts: 505
- Joined: Thu Jan 10, 2008 2:02 am
- Team: Privateer
Re: Welcome!
Any chance you can just make it an option as another view instead of removing it completely? I actually like this new 3rd person camera. 

#189
"This game will always be about pushing it right to the edge without going over .... to keep up with the top riders you will still have to be right on the edge of control." - jlv
"This game will always be about pushing it right to the edge without going over .... to keep up with the top riders you will still have to be right on the edge of control." - jlv
-
- Posts: 4891
- Joined: Sun Jan 13, 2008 5:22 am
- Team: Privateer
- Location: Southern Vermont
- Contact:
Re: Welcome!
I kind of want to know what it would look like if the first person had that type of camera. One that floated more. Whoops are a killer in first person, and I hate when your nose high, you can't see anything. Maybe a self-leveling camera would help, with a little bit of delay for the bumps, etc.

Re: Welcome!
*raises hand* I agree, I like the old third person better, but, I think the new one is fun to mess around with. Therefor you should just make it an option to choose between the two.
TEAM VITAMIN WATER YAMAHA
MX SIMULATOR - IN MOTION
http://www.youtube.com/watch?v=I5NKNqRy-G0&hd=1 <--- WATCH IT!
MX SIMULATOR - IN MOTION
http://www.youtube.com/watch?v=I5NKNqRy-G0&hd=1 <--- WATCH IT!
Re: Welcome!
i think voultare has a point because in reall life if your nose high you dont just stair at the sky you look over the bars you should make the camera look where the riders eyes are because in every screen shot the riders eyes are usually ookign in the right spot
Re: Welcome!
That's true but the downside is you will lose your sense of the bike's attitude. If the camera stayed level you would have a harder time knowing when you are going to endo or loop out.