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Re: 2009-05-22 snapshot

Posted: Mon May 25, 2009 2:24 am
by ShackAttack12
I found it..... the riders hand moves slightly now when you rev the engine :lol:

Re: 2009-05-22 snapshot

Posted: Mon May 25, 2009 3:15 am
by Mbutler183
ShackAttack12 wrote:I found it..... the riders hand moves slightly now when you rev the engine :lol:
yeah i just saw that too when i was testing a yz125 ive been working on.
haha

Re: 2009-05-22 snapshot

Posted: Mon May 25, 2009 5:40 am
by yzmxer608
I like the hand moving, it's progressive too, which makes it look even more realistic. I think you should make the wrist move the full 90 degrees (without distortion of course). Maybe even the feet for up and down shifting along with the rear brake. I think that would be pretty cool.

Re: 2009-05-22 snapshot

Posted: Mon May 25, 2009 7:12 am
by jlv
I don't have a separate wrist bone in the current rider, so I'm limited to just wiggling the elbow a bit.

I was watching some demos and the arms looked really bad from the front when the rider is leaning forward, so I moved the elbows back a little. Let me know if this looks ok.

http://mxsimulator.com/snapshots/mx-2009-05-25.exe
http://mxsimulator.com/snapshots/mxbin-2009-05-25

Re: 2009-05-22 snapshot

Posted: Mon May 25, 2009 12:34 pm
by toonys66
i don t think it s that good, a bit better before, it looks like he does not have muscle and leave his arm go down, it s too much i think, it s my opiniion, anyway thanks for the efforts to make this game better and better but this change does not convince me, before i was too high and this one too low. sorry we are never happy, hahah. thanks anyway

Re: 2009-05-22 snapshot

Posted: Mon May 25, 2009 12:59 pm
by huntermx4
wow. I got on and all my tracks have sucky detail since this update and my bike has bad detail to. Can u help me with that jlv?

Re: 2009-05-22 snapshot

Posted: Mon May 25, 2009 2:24 pm
by totorox
What's your last snapshot version ? (Try to lower the texture resolution to 256x256 ?)

Jlv, can you setup a command line or shortcut to 'set defaut bike reset location' for (key b). Could be usefull for track where authors forget to set it, or for training purpose, whips, movies, etc.

Re: 2009-05-22 snapshot

Posted: Mon May 25, 2009 3:22 pm
by mx4Him
if you could go in the middle of this and the last one it would probably be pretty good.

Re: 2009-05-22 snapshot

Posted: Mon May 25, 2009 7:47 pm
by exmxer
should my downloaded skins work fine on the 09 model bike? because they look all wacky now.

Re: 2009-05-22 snapshot

Posted: Mon May 25, 2009 9:43 pm
by stocksy129
also, when your sitting down the rider looks to far forward on the bike, maybe move hes but back a bit...

Re: 2009-05-22 snapshot

Posted: Mon May 25, 2009 9:47 pm
by DJ99X
Nah, dont push him any further back. I reckon he is sitting in the right spot now

Re: 2009-05-22 snapshot

Posted: Mon May 25, 2009 9:52 pm
by Mikey
i think its looks funny because his elbows are kinda tucked in not kinda out but hes sitting good u think he needs to lean back a bit more like real life.

Re: 2009-05-22 snapshot

Posted: Mon May 25, 2009 10:51 pm
by Voutare
I think he needs to sit more upright too. If you look at a lot of cornering shots, you'll see that a rider doesn't have his head over the bars, attack position, and sitting through a corner. It should be more like this:
Image
Image
Image
Image


And you can't argue with those examples either. Every single one of those are top pros. (I'm assuming the guy on top is, I don't actually know who it is.)

Re: 2009-05-22 snapshot

Posted: Mon May 25, 2009 11:36 pm
by yomo
For the last 2 they are only leaning back because they are riding through deep deep sand

Re: 2009-05-22 snapshot

Posted: Mon May 25, 2009 11:45 pm
by jlv
I know what you mean but it wouldn't look good in the game. In real life you anticipate and get into position beforehand. The rider in the game can't anticipate what you're about to do so he has to be in a more neutral position and react after the fact.
mx4Him wrote:if you could go in the middle of this and the last one it would probably be pretty good.
Have you watched from the front view? To me it looks like they're still a little high when you aren't in the rear chase view.