Is there a"built-in way" to capture server output when sending remote commands?
e.g. "x123 listplayers" --> "message: slot=1 uid=1337 ..."
So far I have ran a DLL inside mxserver to parse the playerlist and forward it to remote clients, which in my opinion sounds retarded.
But that was a quick fix that worked.
Wahlamt wrote:As far as I know, everything you can have is in your log file, whatever it's called by default. For players specifically you have the lineup file.
Thanks a lot! I do not know how the f... have I managed to miss the --lineup-file line in readme.txt...
Wahlamt wrote:As far as I know, everything you can have is in your log file, whatever it's called by default. For players specifically you have the lineup file.
Thanks a lot! I do not know how the f... have I managed to miss the --lineup-file line in readme.txt...
It's easy. Someone one else here may or may not have pm'd jlv about the same thing. Heh.
josh.93 wrote: ↑Sun Jun 11, 2023 8:12 am
hey jvl i have tryed to use this method for about 1 month with my freind and its not working its just saying " contacting server"
You need to forward UDP port 19800 on your router to the lan address of the PC running the server.
Josh Vanderhoof
Sole Proprietor jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.