A few questions regarding AI
A few questions regarding AI
Is it just me or are they retarded. I put on the original Redbud to 5 laps with 9 AI riders and me. First corner one t-bones me and we both go down then the other 8 riders ALL ride into us and go down and now I'm at the bottom of a pile and it took literally 3 minutes for him to get up by then 1st place had already lapped me.
They get caught up on toughblocks and just sit there gassing it til someone hits them.
They often ride the wrong way.
I've seen 3 or 4 never leave the gate.
They always smash into me
And is this just me to but one barely taps me and I go down but not him? is it like that foreveryone?
Is there a way to make the AI smarter?
And if I were to make my own track would timing gates be the object that tells AI where the track is?
They get caught up on toughblocks and just sit there gassing it til someone hits them.
They often ride the wrong way.
I've seen 3 or 4 never leave the gate.
They always smash into me
And is this just me to but one barely taps me and I go down but not him? is it like that foreveryone?
Is there a way to make the AI smarter?
And if I were to make my own track would timing gates be the object that tells AI where the track is?
Re: A few questions regarding AI
The AI are designed to simulate C riders.
gocat199 wrote:see jlv. you need to do more thingies
Jones221 wrote: That was fucked up...Now I'll get hated for saying this, but I felt bad
Re: A few questions regarding AI
haydugjr wrote:The AI are designed to simulate C riders.


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Jones221 wrote:Kona is right.
jlv wrote:If you kids don't knock it off I'm pulling this forum over!
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Re: A few questions regarding AI
You got owned by the AI!shawn1331 wrote: First corner one t-bones me and we both go down then the other 8 riders ALL ride into us and go down and now I'm at the bottom of a pile and it took literally 3 minutes for him to get up by then 1st place had already lapped me.
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jlv wrote:Team Motosport Honda's Brina made MX Simulator history as she became the first woman to take a win in a major series.
Re: A few questions regarding AI
I meant real life C-riderskona309 wrote:haydugjr wrote:The AI are designed to simulate C riders.When i was a C rider, i could outride all AI no matter what the difficulty. Put the difficulty on expert and they ride a bit better. also, leave a space between each rider on the start gate. And not all custom tracks have well made AI.

gocat199 wrote:see jlv. you need to do more thingies
Jones221 wrote: That was fucked up...Now I'll get hated for saying this, but I felt bad
Re: A few questions regarding AI
In your personal folder, try deleting the lines_expert file in the redbud folder. That will reset them to the original lines.
Josh Vanderhoof
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jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
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jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: A few questions regarding AI
On the same subject, ive heard about "training the AI", Searched it up, and found nothing. I was wondering how i would go about that?jlv wrote:In your personal folder, try deleting the lines_expert file in the redbud folder. That will reset them to the original lines.

My stats:http://mxsimulator.com/servers/allservers/players/3042/
Jones221 wrote:Kona is right.
jlv wrote:If you kids don't knock it off I'm pulling this forum over!
Re: A few questions regarding AI
First the timing gates have to be well placed. After that it's just a matter of riding laps while taking smooth lines that the AI can copy.
Josh Vanderhoof
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jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
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Re: A few questions regarding AI
Thankyou very much, thats a pretty cool feature.jlv wrote:First the timing gates have to be well placed. After that it's just a matter of riding laps while taking smooth lines that the AI can copy.

My stats:http://mxsimulator.com/servers/allservers/players/3042/
Jones221 wrote:Kona is right.
jlv wrote:If you kids don't knock it off I'm pulling this forum over!
Re: A few questions regarding AI
Hi
JLV, can you make a more difficult AI on next snapshot? i need race with them on supercross tracks and on ama nationals, not only on basic tracks.
Thank you for answer
JLV, can you make a more difficult AI on next snapshot? i need race with them on supercross tracks and on ama nationals, not only on basic tracks.
Thank you for answer
Re: A few questions regarding AI
Thats what the AI training i mentioned in the last post is for. They slowly get better and smoother. Also, The AI on Nationals is setup by the track makers, not JLV.deze wrote:Hi
JLV, can you make a more difficult AI on next snapshot? i need race with them on supercross tracks and on ama nationals, not only on basic tracks.
Thank you for answer

My stats:http://mxsimulator.com/servers/allservers/players/3042/
Jones221 wrote:Kona is right.
jlv wrote:If you kids don't knock it off I'm pulling this forum over!
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Re: A few questions regarding AI
LINE WATCHERS!!!!!!!!!!!!!!!!jlv wrote:while taking smooth lines that the AI can copy.
Don't know how shack can stand riding offline...

Re: A few questions regarding AI
The AI will never be competitive once you get decent at the game. There is no way you can make them handle the rougher tracks
Re: A few questions regarding AI
ahh, thanks guys.
tkae note that was my first race against ai's. So I had no idea of what to expect when i hit someone.
tkae note that was my first race against ai's. So I had no idea of what to expect when i hit someone.