Game server addresses and track lineups

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RaNDoM HeRO
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Re: Game server addresses

Post by RaNDoM HeRO »

hey i try to get in a race thingy and on the top right corner it say's connecting server like 5 times and nothing happen's.... what do i do?? or do i have to wait an hour
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ShackAttack12
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Re: Game server addresses

Post by ShackAttack12 »

RaNDoM HeRO wrote:hey i try to get in a race thingy and on the top right corner it say's connecting server like 5 times and nothing happen's.... what do i do?? or do i have to wait an hour
You have to wait about 76 minutes, seems to be the general time.

If 76 minutes goes by and you still are not in, you may have to overclock your cable modem, or perhaps defragment your wireless router. If any of that doesnt work, you may have to buy a new confuser.
ShackAttack12
| 2010 Supercross Champ | 2011 Supercross Champ | 2019 Supercross Champ |
gordy
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Location: Bathurst, Australia

Re: Game server addresses

Post by gordy »

no way, his confuser wouldnt have an effect on this, what he needs is a dual-optic ethernet setup, to allow the minimum parallel bit reconfiguration
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instupitious.
ShackAttack12
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Joined: Fri May 09, 2008 1:51 am
Location: San Diego, CA

Re: Game server addresses

Post by ShackAttack12 »

gordy wrote:no way, his confuser wouldnt have an effect on this, what he needs is a dual-optic ethernet setup, to allow the minimum parallel bit reconfiguration
Ahhh yes, forgot about that minor detail. But wouldnt minimum parallel bit reconfiguration require complete overlap of the mitocondrial cpu complex, causing irreversible laggation syndrom? He would have to oxidize his defragmentor program as to prevent any kind of battery acid buildup.
ShackAttack12
| 2010 Supercross Champ | 2011 Supercross Champ | 2019 Supercross Champ |
gordy
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Re: Game server addresses

Post by gordy »

no, not unless he is running low on data configuration memory in his modem

EDIT: if you think this might be the case, id recommend that you go to a local IT specialist with your modem, im sure theyd be able to help you with a modem data memory issue
Last edited by gordy on Fri Feb 27, 2009 4:11 pm, edited 1 time in total.
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ShackAttack12
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Joined: Fri May 09, 2008 1:51 am
Location: San Diego, CA

Re: Game server addresses

Post by ShackAttack12 »

gordy wrote:no, not unless he is running low on data configuration memory in his modem
Ahhh, but you are forgetting the most important thing. Even though he may be low on modem memory, he still has to deal with the long chain fatty-brain deficiency that can result from all of these procedures.
ShackAttack12
| 2010 Supercross Champ | 2011 Supercross Champ | 2019 Supercross Champ |
Cobra
Posts: 428
Joined: Tue Feb 05, 2008 8:59 pm
Team: HRC
Location: St jean d'angély

Re: Game server addresses

Post by Cobra »

For me it was better with the A,B,C and Sx serveur. Because we could change if we didn't love the track.

And JLV when could we create our serveur for each team ? it's possible ?
mulishatroop88
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Team: Privateer
Location: Lake Havasu AZ

Re: Game server addresses

Post by mulishatroop88 »

i think we need the abc servers back because if i go in one its way to laggy because of how many people there are
WHOA THERE
jbob23
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Location: Inman, Kansas

Re: Game server addresses

Post by jbob23 »

more riders is definately exciting. but my computer is struggling quite a bit when there is 10 other guys. and i kno my computer is better than a lot of peoples so they gotta be hatin it. i think 7 or 8 max would be the best. but if i were u guys with the nice computers id want 15+ lol.
Phathry25
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Re: Game server addresses

Post by Phathry25 »

Yea, I want 15+. But riders, not stupid kids who just want to black pass you.
RaNDoM HeRO
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Location: Adelanto,California

Re: Game server addresses

Post by RaNDoM HeRO »

i dont know wtf you guys are talking about haha.... sooo i guess i cant race the race's then cause i dont even know if i have all that stuff you guys said
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JETZcorp
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Location: Portland, OR

Re: Game server addresses

Post by JETZcorp »

I think we should have a lot of servers going, because I tried logging in and it said the server was full. There are bound to be a lot more people online than there are now as more and more download the snapshot and purchase the game. Also, a dedicated Teamspeak or Ventrilo server would be an interesting idea, if it's feasible.
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Give me more power.
Give me more handling.
Give me more style.
Give me more Maico.
yomo
Posts: 1930
Joined: Tue Apr 22, 2008 10:00 am

Re: Game server addresses

Post by yomo »

RaNDoM HeRO wrote:i dont know wtf you guys are talking about haha.... sooo i guess i cant race the race's then cause i dont even know if i have all that stuff you guys said

Im pretty sure they were taking the piss out of you...

either than or im confused ahaha

try restarting your computer seems to work for me
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yomo
Posts: 1930
Joined: Tue Apr 22, 2008 10:00 am

Re: Game server addresses

Post by yomo »

JETZcorp wrote:I think we should have a lot of servers going, because I tried logging in and it said the server was full. There are bound to be a lot more people online than there are now as more and more download the snapshot and purchase the game. Also, a dedicated Teamspeak or Ventrilo server would be an interesting idea, if it's feasible.
there is a ventrilo server up atm http://mxsimulator.com/benchracing3/vie ... f=1&t=1610
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FactoryBR21
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Location: Cascavel - Brazil

Re: Game server addresses

Post by FactoryBR21 »

Phathry25 wrote:Yea, I want 15+. But riders, not stupid kids who just want to black pass you.
It depends , blockpasses need be moderated and you need try dont kick your ''friend'' just block him
I was racing with some friends and we were doing block passes all time with out any crash , today i was racing on eskwaab park ( idkn write that shit) I was 1lap behind a slow guy because i didnt want crash him ... i was just waiting so when i passed him he crashed me on next berm and on another next berm
I'm getting tired...
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Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
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