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Re: MXS Garage (updated v0.9.0.2 - 15 Jan 2013)

Posted: Fri Jan 18, 2013 5:35 pm
by Servatis
strange.

seems you dont have the right version of the SQLite.dll file. which is strange cause i never changed that..

I reuploaded the update now with my SQLite.dll file.
Copy both files to the MXs Garage install folder..
Keep a copy of your old SQLite.dll, because if this is a newer version the old .exe will not work with it. just so you can roll it all back if this doesn't fix it.
Download here

Re: MXS Garage (updated v0.9.0.2 fix - 18 Jan 2013)

Posted: Sat Jan 19, 2013 10:51 am
by PlaN
Now it work good, thx Servatis! :D

Ciao PlaN

Re: MXS Garage (updated v0.9.0.2 fix - 18 Jan 2013)

Posted: Sun Jan 20, 2013 6:26 pm
by gomoto846
Yep, works good now, thanks Servatis.

Re: MXS Garage (updated v0.9.0.2 fix - 18 Jan 2013)

Posted: Mon Jan 21, 2013 5:33 pm
by LucMx23
I get this message when i try to install right after selecting the mx.exe :/

---------------------------
Error
---------------------------
The application encountered some problems. Ctrl+C now to copy this message

Information:

unable to open database file bei System.Data.SQLite.SQLite3.Open(String strFilename, SQLiteConnectionFlags connectionFlags, SQLiteOpenFlagsEnum openFlags, Int32 maxPoolSize, Boolean usePool)

bei System.Data.SQLite.SQLiteConnection.Open()

bei System.Data.Common.DbDataAdapter.QuietOpen(IDbConnection connection, ConnectionState& originalState)

bei System.Data.Common.DbDataAdapter.FillInternal(DataSet dataset, DataTable[] datatables, Int32 startRecord, Int32 maxRecords, String srcTable, IDbCommand command, CommandBehavior behavior)

bei System.Data.Common.DbDataAdapter.Fill(DataTable[] dataTables, Int32 startRecord, Int32 maxRecords, IDbCommand command, CommandBehavior behavior)

bei System.Data.Common.DbDataAdapter.Fill(DataTable dataTable)

bei MXS_Garage.MXS_GarageDSTableAdapters.ServerTableAdapter.Fill(ServerDataTable dataTable)

bei MXS_Garage.DatabaseHandler.getServerTable()

bei MXS_Garage.Forms.MDIMainForm.fillQuickConnect()

bei MXS_Garage.Forms.MDIMainForm..ctor()

bei MXS_Garage.Program.Main()
---------------------------
OK
---------------------------

Re: MXS Garage (updated v0.9.0.2 fix - 18 Jan 2013)

Posted: Mon Jan 21, 2013 5:34 pm
by LucMx23
oh it was my fault, sorry i fixed it :lol:

Re: MXS Garage (updated v0.9.0.2 fix - 18 Jan 2013)

Posted: Sat Mar 23, 2013 3:30 am
by Ktmrdr11
i was just wondering, when ever i load my setup in the game it doesn't change them in the actual game, and im not good enough to tell if its actually ever changed. So is it supposed to change the numbers or did i just select the wrong mx.exe when i installed garage?

Re: MXS Garage (updated v0.9.0.2 fix - 18 Jan 2013)

Posted: Sat Mar 23, 2013 3:34 am
by Ktmrdr11
nevermind, my bad sir, i have figured out my problem.

Re: MXS Garage (updated v0.9.0.2 fix - 18 Jan 2013)

Posted: Mon Mar 25, 2013 11:48 pm
by chrsterrill64
Just wondering for the next update will be

Re: MXS Garage (updated v0.9.0.2 fix - 18 Jan 2013)

Posted: Mon Apr 08, 2013 9:00 am
by Rick
Works like a charm, except the skins part. For me i got no skins for the YZ250F 2013 acording to MXS Garage, but ingame i have my 3 own setups - no problem, any ideas why this is? :S

Re: MXS Garage (updated v0.9.0.2 fix - 18 Jan 2013)

Posted: Mon Apr 08, 2013 11:35 am
by SamJames #766
This works great, thankyou :)

Re: MXS Garage (updated v0.9.0.2 fix - 18 Jan 2013)

Posted: Mon Apr 08, 2013 6:53 pm
by Servatis
are those skins saved in a .saf or are they seperate .jpg files?

it should find both without a problem.

Re: MXS Garage (updated v0.9.0.2 fix - 18 Jan 2013)

Posted: Mon Apr 08, 2013 6:54 pm
by MXTrent75287
chrsterrill64 wrote:Just wondering for the next update will be

Re: MXS Garage (updated v0.9.0.2 fix - 18 Jan 2013)

Posted: Mon Apr 08, 2013 9:12 pm
by Rick
Servatis wrote:are those skins saved in a .saf or are they seperate .jpg files?

it should find both without a problem.
.png's and .saf - as i said, game finds em no problem garage won't load em for whatever reason...

Re: MXS Garage (updated v0.9.0.2 fix - 18 Jan 2013)

Posted: Wed Apr 10, 2013 3:22 pm
by Servatis
sorry for my latte reaction.

What are the names of the files? and in what folder are they located?
It might be that my skin loader is missing something.

Re: MXS Garage (updated v0.9.0.2 fix - 18 Jan 2013)

Posted: Thu Apr 11, 2013 9:51 am
by Rick
I'll look in to it closer tonight, I have renamed the 13 450 crf .jm's and edited the .saf so that i can use the -09 250f skins. I did the same for my yz250f neither one is showing up with garage. Ingame - no issue - no errors. I have them all located in my C: user - local - mxsimulator folder.