2012-12-12 snapshot

Post anything about MX Simulator here. Please. I'm begging you.
Shadow
Posts: 2772
Joined: Sun Dec 02, 2007 5:10 pm
Team: FSK
Location: Finland

Re: 2012-12-12 snapshot

Post by Shadow »

You buy the game.
Image
Those who possess strength have also known adversity.
MotardMatt220
Posts: 1824
Joined: Tue Jun 05, 2012 9:59 pm
Team: Privateer
Location: UK

Re: 2012-12-12 snapshot

Post by MotardMatt220 »

JT43 wrote:
mxsisboss wrote:Thank you JLV!
Image
rafagas
Posts: 381
Joined: Sat Dec 31, 2011 12:53 pm
Location: Barcelona, Spain

Re: 2012-12-12 snapshot

Post by rafagas »

Now that we can change the background of the game, would it be possible (in the future) to add different "title.png" files and that they appear randomly every time we open the game?
Image
J.Armstrong
Posts: 342
Joined: Fri Apr 27, 2012 5:45 pm
Team: dunno
Location: AB, Canada

Re: 2012-12-12 snapshot

Post by J.Armstrong »

I still cannot get the models to work for the suzuki, or any other 250. This is what it says in the Notepad++ editor:

1685 rmz250v2010_fork_lower.jm.gz
10682 rmz250v2010_fork_upper.jm.gz
6825 rmz250v2010_frame.jm.gz
371 rmz250v2010_front_plate.jm.gz
516641 rmz250v2010.png
508 rmz250v2010_side_plates.jm.gz
949 rmz250v2010_swingarm.jm.gz

From what I have read, that is what it is supposed to be. But it still doesn't work. Even from what I have read
Gideon#67
Posts: 1189
Joined: Wed Dec 01, 2010 3:41 pm
Team: Privateer
Location: Western NY

Re: 2012-12-12 snapshot

Post by Gideon#67 »

J.Armstrong wrote:I still cannot get the models to work for the suzuki, or any other 250. This is what it says in the Notepad++ editor:

1685 rmz250v2010_fork_lower.jm.gz
10682 rmz250v2010_fork_upper.jm.gz
6825 rmz250v2010_frame.jm.gz
371 rmz250v2010_front_plate.jm.gz
516641 rmz250v2010.png
508 rmz250v2010_side_plates.jm.gz
949 rmz250v2010_swingarm.jm.gz

From what I have read, that is what it is supposed to be. But it still doesn't work. Even from what I have read
Not sure what the. gz is but im pretty sure its not supposed to be there.
jlv wrote:I've banned UID 1 for one day. Next time will be a week.
yzmxer608 wrote:I got to cuddle with Kellen because of this game. Thank you jlv!
Mikey wrote:We can all learn a lesson here boys. Never mess with a Mormon.. they will take it like a bitch.
J.Armstrong
Posts: 342
Joined: Fri Apr 27, 2012 5:45 pm
Team: dunno
Location: AB, Canada

Re: 2012-12-12 snapshot

Post by J.Armstrong »

I removed the .gz and then in game there was no model at all. Just me riding some wheels.
Phathry25
Posts: 7481
Joined: Sat Dec 01, 2007 1:09 am
Team: No Frills Racing
Location: WI
Contact:

Re: 2012-12-12 snapshot

Post by Phathry25 »

gz is a gzip file. It's just a jm file packed inside.
Your_Cabbage
Posts: 152
Joined: Fri Jul 01, 2011 3:03 am

Re: 2012-12-12 snapshot

Post by Your_Cabbage »

The new KX250F is insane hahaha
Andrew Schettley #519
2012 Limited Decal Fall Series C Class Champion
Tom cortvriendt
Posts: 2315
Joined: Wed Oct 07, 2009 12:48 pm
Location: Netherlands

Re: 2012-12-12 snapshot

Post by Tom cortvriendt »

The new bikes still work, only the blocky stock ones
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
J.Armstrong
Posts: 342
Joined: Fri Apr 27, 2012 5:45 pm
Team: dunno
Location: AB, Canada

Re: 2012-12-12 snapshot

Post by J.Armstrong »

Tom cortvriendt wrote:The new bikes still work, only the blocky stock ones
I realize that, but I want the actual Suzuki model on the bike instead.
bdownen323
Posts: 2949
Joined: Mon Nov 28, 2011 11:00 pm

Re: 2012-12-12 snapshot

Post by bdownen323 »

I can't get it working for my stock model replacement I just duplicated a few of Phat's saf's and the rmz250 is the invisible bike
FlyinHigh
Posts: 612
Joined: Thu Apr 26, 2012 12:37 am

Re: 2012-12-12 snapshot

Post by FlyinHigh »

are the dynos updated too or just the bike names and stuff?
Image
MotardMatt220
Posts: 1824
Joined: Tue Jun 05, 2012 9:59 pm
Team: Privateer
Location: UK

Re: 2012-12-12 snapshot

Post by MotardMatt220 »

FlyinHigh wrote:are the dynos updated too or just the bike names and stuff?
yeah dynos aswell
Image
FlyinHigh
Posts: 612
Joined: Thu Apr 26, 2012 12:37 am

Re: 2012-12-12 snapshot

Post by FlyinHigh »

how do i get my skins to show up right?
Image
bondsmx
Posts: 176
Joined: Tue Sep 18, 2012 2:45 am
Team: privateer

Re: 2012-12-12 snapshot

Post by bondsmx »

Getting bike models to work is way over my head, so ill let James figure that out and tell me how.. but i really should be able to get the title.png thingy to work.. i downloaded the dude on the kawi whipping it.. put it in my personal folders, named title.png.. didnt work.. so i put it in the directory.. didnt work.. put it in both folders.. didnt work.. what am i doing wrong?
Race Bonds #203
Post Reply