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JLV

Posted: Thu Dec 05, 2013 1:56 am
by stuntdevil118
JLV, you have to fix the multiplayer in this game, especially that the game is basically based around it. I would change most of the servers where everyone is a ghost so the riders trying to learn dont effect the race as badly as they do. I have yet to see a clean start without some idiot ramming the hole first turn. I could get in to all the other horrible collisions but im sure everyone knows, i love this game but this needs to be fixed.

Re: JLV

Posted: Thu Dec 05, 2013 2:26 am
by m121c
So you want to eliminate block passing, take outs, pile ups, and first turn crashes by racing in a ghost mode? Kinda ruins the point of it being a simulator don't you think?

Re: JLV

Posted: Thu Dec 05, 2013 2:55 am
by ShackAttack12
The problem isn't so much the collision physics. The problem is the racing maturity of most players. If people really wanted to race cleanly, there would be much cleaner starts.

JLV has the collision set up as a way to discourage collision with other riders, but people still seem to want to ram the shit out of each other.

Re: JLV

Posted: Thu Dec 05, 2013 5:08 am
by nioubie
just put urself in spectator mode, so others won't hit you :P

Re: JLV

Posted: Fri Dec 06, 2013 12:00 am
by JGeorge22
stuntdevil118 wrote:JLV, you have to fix the multiplayer in this game, especially that the game is basically based around it. I would change most of the servers where everyone is a ghost so the riders trying to learn dont effect the race as badly as they do.
Dumb, why dont you just play singleplayer then?

Re: JLV

Posted: Fri Dec 06, 2013 1:49 am
by M@xTizZz
nioubie wrote:just put urself in spectator mode, so others won't hit you :P

Re: JLV

Posted: Fri Dec 06, 2013 2:44 am
by damon99
Its not the game, its the player.

Re: JLV

Posted: Fri Dec 06, 2013 8:56 am
by Smeagol
m121c wrote:So you want to eliminate block passing, take outs, pile ups, and first turn crashes by racing in a ghost mode? Kinda ruins the point of it being a simulator don't you think?

Re: JLV

Posted: Fri Dec 06, 2013 5:39 pm
by stuntdevil118
I think we all know the single player is not competitive, and no its not the rider how am i supposed to avoid a 40mph wrecking ball from behind?

Re: JLV

Posted: Fri Dec 06, 2013 6:04 pm
by damon99
stuntdevil118 wrote:how am i supposed to avoid a 40mph wrecking ball from behind?
Join a different server...

Re: JLV

Posted: Fri Dec 06, 2013 7:08 pm
by bdownen323
If you're aware of your surroundings a punt can occasionally be avoided. A swift brake slide or line change should do the trick.

Re: JLV

Posted: Fri Dec 06, 2013 8:27 pm
by SOAB_465
bdownen323 wrote:If you're aware of your surroundings a punt can occasionally be avoided. A swift brake slide or line change should do the trick.
+1. There's nothing more satisfying than turning down early and watching some spode's dot go sailing across the map.

Re: JLV

Posted: Fri Dec 06, 2013 10:13 pm
by Boblob801
SOAB_465 wrote:
bdownen323 wrote:If you're aware of your surroundings a punt can occasionally be avoided. A swift brake slide or line change should do the trick.
+1. There's nothing more satisfying than turning down early and watching some spode's dot go sailing across the map.
As far as I'm considered that's a challenge, see you two on the track...... well I should probably say off the track :lol:

Re: JLV

Posted: Fri Dec 06, 2013 10:43 pm
by Mikey
He's right though. Some shockingly bad people who play with no regard for the other riders on track.

Re: JLV

Posted: Fri Dec 06, 2013 11:26 pm
by AuTo MaTik
Mikey wrote:He's right though. Some shockingly bad people who play with no regard for the other riders on track.