2009-11-23 snapshot
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- Posts: 909
- Joined: Thu Mar 13, 2008 7:43 am
- Team: Privateer
- Location: Shropshire, UK
Re: 2009-11-23 snapshot
If the topic for SSOTW was crazy hair day you'd win hands down Will
Re: 2009-11-23 snapshot
Its strange that the reflections stay in place fine
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- Posts: 909
- Joined: Thu Mar 13, 2008 7:43 am
- Team: Privateer
- Location: Shropshire, UK
Re: 2009-11-23 snapshot
It's strange all together.
Re: 2009-11-23 snapshot
Can you delete lastlog.txt and try again? That log is truncated.yomo wrote:Here is what my last log looked like after I:
I clicked start - MX Simulator - about 8 second gap (I can time exactly if you need) - normal menu appears - start new race - quit - open last log
Is the fork still messed up?Wilmx829 wrote:SIGH
Went to take my shots for SSOTW, guess who's back?
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: 2009-11-23 snapshot
Yep. It follows the bottom fork tube I think.
TeamHavocRacing wrote:JLV is a risk-taking genuis pimp.
Re: 2009-11-23 snapshot
Could you post a closeup of the lower fork?
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: 2009-11-23 snapshot
here ya go
- Attachments
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- screenshot060.png
- (1.22 MiB) Downloaded 192 times
TeamHavocRacing wrote:JLV is a risk-taking genuis pimp.
Re: 2009-11-23 snapshot
What does it look like if you put this in your personal folder?
http://mxsimulator.com/junk/yz250f_fork_lower.jm
http://mxsimulator.com/junk/yz250f_fork_lower.jm
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: 2009-11-23 snapshot
Can you improve the server list menu, to have a real list.
A multi-line list could be nice, a list of permanents server which can't be modified by connection history should help too.
And if you can add datas like server's site page, number of connected pilots on each server, ping,...
A multi-line list could be nice, a list of permanents server which can't be modified by connection history should help too.
And if you can add datas like server's site page, number of connected pilots on each server, ping,...
Re: 2009-11-23 snapshot
Totaly agree with that, a permanent serverlist.txt maybe cool. (I use a text file with server list to copy paste into config file manually actually )DJ wrote:Looks sweet! Finally drop down menu's for the skins
I think you should make a standalone server file, where we can permanently save server addresses and give them names. Then have the drop down menu for the server list.
Re: 2009-11-23 snapshot
I can't agree. Running 1024x1024 texture is very fine and beautiful (i have 2gb on graphic card!)but has real effect only if forced anisotropic filtering setted to 8x or 16x by ATI control panel (and FBO enabled).jlv wrote:Running the ground textures over 256x256 is just wasting texture memory. I only put the 512 and 1024 settings in there for recording videos/screenshots where you would have a high zoom/low FOV. For normal use you would never want it that high.
Re: 2009-11-23 snapshot
I can't agree. Running 1024x1024 texture is very fine and beautiful (i have 2gb on graphic card!)but has real effect only if forced anisotropic filtering setted to 8x or 16x by ATI control panel (and FBO enabled).jlv wrote:Running the ground textures over 256x256 is just wasting texture memory. I only put the 512 and 1024 settings in there for recording videos/screenshots where you would have a high zoom/low FOV. For normal use you would never want it that high.
An in-game setting to setup filtering could add a great improvement to graphic quality.
Re: 2009-11-23 snapshot
Happy thanksgiving, guys.
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- screenshot061.png
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TeamHavocRacing wrote:JLV is a risk-taking genuis pimp.
Re: 2009-11-23 snapshot
Try this:
http://mxsimulator.com/junk/yz250f_fork_lower.jm
I've removed the faces with no area in the texture. I don't think that's the problem though. That should only matter for normal maps.
You should also try --novertexarrays on the command line.
http://mxsimulator.com/junk/yz250f_fork_lower.jm
I've removed the faces with no area in the texture. I don't think that's the problem though. That should only matter for normal maps.
You should also try --novertexarrays on the command line.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: 2009-11-23 snapshot
still screwed.
- Attachments
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- screenshot062.png
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TeamHavocRacing wrote:JLV is a risk-taking genuis pimp.