Advanced Post-Processing in MX Simulator

Post anything about MX Simulator here. Please. I'm begging you.
User avatar
Hi Im Skyqe
Posts: 2928
Joined: Wed Dec 22, 2010 4:52 pm
Team: wat

Re: Advanced Post-Processing in MX Simulator

Postby Hi Im Skyqe » Fri Aug 30, 2019 3:13 am

LKR47 wrote:
aeffertz wrote:Does anyone have like a one-size fits all simple set up for this? I don't want some extreme saturation or vignette, just something that uses some of the perks and doesn't need to be changed track to track.

If you update to the newest version of reshade, you can enable and disable effects right in game. Just make sure to delete all of the old files from the directory first.

You can adjust settings with the old version and it will update while in game as well.

User avatar
Posts: 3715
Joined: Sat Sep 06, 2014 7:01 am
Team: W.B.G
Location: Wiscansin

Re: Advanced Post-Processing in MX Simulator

Postby aeffertz » Wed Jan 29, 2020 7:33 am

I've been running these 3 settings steady and love it! Really helps remedy the washed out/dull look of the game. Also helps rut and bump visibility a lot since there is a lot more contrast. I haven't noticed a real performance hit, I run max graphic settings and high versions of the tracks. Make sure to click performance mode once you have your settings enabled and adjusted.


Left is with the effects on, right is with no effects.

Return to “General Discussion”

Who is online

Users browsing this forum: MSN [Bot] and 2 guests