rider lean

Post anything about MX Simulator here. Please. I'm begging you.
Post Reply
MX_brandon
Posts: 17
Joined: Fri Mar 28, 2008 6:46 am

rider lean

Post by MX_brandon »

is there going to to be a rider lean update like to lean back and forwards?

also where do i get bike skins from as i cant find them.

cheers
Image
rewrew421
Posts: 1421
Joined: Thu Dec 13, 2007 12:41 am
Team: Privateer
Location: West Kentucky, USA

Re: rider lean

Post by rewrew421 »

The Skins Thread...
D.Eckels #421 "The O-G"
jlv
Site Admin
Posts: 14930
Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:

Re: rider lean

Post by jlv »

Yes. I'm almost finished with a fairly big graphics update. Once that's done I'll work on the rider movement.
MX_brandon
Posts: 17
Joined: Fri Mar 28, 2008 6:46 am

Re: rider lean

Post by MX_brandon »

okay thanks JLV
will be a sick game once thats done :D
Image
Dan
Posts: 40
Joined: Sat Apr 12, 2008 7:10 pm
Team: Privateer
Location: Marseille, France

Re: rider lean

Post by Dan »

Thank you for this game, jlv ... for me, is already a big game. :wink:
Image
rewrew421
Posts: 1421
Joined: Thu Dec 13, 2007 12:41 am
Team: Privateer
Location: West Kentucky, USA

Re: rider lean

Post by rewrew421 »

JLV, when you work on the new leaning will this change the rider at all? I mean he will obviously move forward and back but wouldn't this be a good time to just get the full rider motion done?

Not sure what your plan is but i would say it would be a must to include the rider putting out his leg in the corner i was thinking about how this would work and maybe if your a "dabed" while turning he puts his foot out and the farther you lean over the higher his leg thats basically the only motion besides the forward back that we would need for it to look pretty good. Some more picky motions would be leaning off the bike when you wip and stuff but id be more then happy with forward back and the leg motions.

Agreed?
D.Eckels #421 "The O-G"
frederick
Posts: 2424
Joined: Fri Mar 21, 2008 5:05 pm
Team: Adept
Location: Sweden

Re: rider lean

Post by frederick »

THat would be SICK! i mean... scrubbing, and your boot scrapes the dirt, come on! its sick:D
Image
rewrew421
Posts: 1421
Joined: Thu Dec 13, 2007 12:41 am
Team: Privateer
Location: West Kentucky, USA

Re: rider lean

Post by rewrew421 »

hmmm, this?

Yes this is MXS with JLVs new texture update :P nah close though
Attachments
The_real_Bubba_Scrub.jpg
(32.13 KiB) Downloaded 308 times
D.Eckels #421 "The O-G"
frederick
Posts: 2424
Joined: Fri Mar 21, 2008 5:05 pm
Team: Adept
Location: Sweden

Re: rider lean

Post by frederick »

Thats the EXAKT pic im was thinkin bout;)
Image
jlv
Site Admin
Posts: 14930
Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:

Re: rider lean

Post by jlv »

Right now, the rider is connected to the bike by a slider joint. That lets the rider move in a straight line from sitting forward to standing centered. When I update it, I think I'll get rid of the hard slider joint and instead connect the rider to the bike with a damped spring centered over the global y axis of the bike. That way the rider will let the bike pivot under him more realistically. The rider motion controls will just move the spring center around.
rewrew421
Posts: 1421
Joined: Thu Dec 13, 2007 12:41 am
Team: Privateer
Location: West Kentucky, USA

Re: rider lean

Post by rewrew421 »

Hmm intresting so you will kinda let the G forces do all the movements?
D.Eckels #421 "The O-G"
jlv
Site Admin
Posts: 14930
Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:

Re: rider lean

Post by jlv »

Partially. The rider will naturally want to stay over the bike that way. The controls will let you force the rider to do something else.
Post Reply