mxserver-2016-12-01-1322

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SethEnslowJr
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Re: mxserver-2016-12-01-1322

Postby SethEnslowJr » Wed Dec 20, 2017 1:47 pm

Is there a"built-in way" to capture server output when sending remote commands?
e.g. "x123 listplayers" --> "message: slot=1 uid=1337 ..."

So far I have ran a DLL inside mxserver to parse the playerlist and forward it to remote clients, which in my opinion sounds retarded. :oops:
But that was a quick fix that worked.

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Wahlamt
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Re: mxserver-2016-12-01-1322

Postby Wahlamt » Wed Dec 20, 2017 3:58 pm

As far as I know, everything you can have is in your log file, whatever it's called by default. For players specifically you have the lineup file.

SethEnslowJr
Posts: 10
Joined: Sat Jan 16, 2016 10:00 pm
Team: Young Whipperinos
Location: Finland

Re: mxserver-2016-12-01-1322

Postby SethEnslowJr » Wed Dec 20, 2017 8:10 pm

Wahlamt wrote:As far as I know, everything you can have is in your log file, whatever it's called by default. For players specifically you have the lineup file.


Thanks a lot! I do not know how the f... have I managed to miss the --lineup-file line in readme.txt... :lol:

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Wahlamt
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Re: mxserver-2016-12-01-1322

Postby Wahlamt » Wed Dec 20, 2017 9:09 pm

SethEnslowJr wrote:
Wahlamt wrote:As far as I know, everything you can have is in your log file, whatever it's called by default. For players specifically you have the lineup file.


Thanks a lot! I do not know how the f... have I managed to miss the --lineup-file line in readme.txt... :lol:

It's easy. Someone one else here may or may not have pm'd jlv about the same thing. Heh. :lol:


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