Camera Help

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hvpmvp
Posts: 318
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Re: Camera Help

Post by hvpmvp »

jlv wrote:I looked a little closer at the screenshot and it definitely looks like you're running out of z buffer precision. Is this only on the one track? Maybe it has the near/far planes set too close/far.
No, it’s on every track with cameras, but it only happens with cameras not other POVS.
jlv
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Re: Camera Help

Post by jlv »

It's actually due to the distance. The depth buffer is less precise at long distance. It's harder to notice at wide FOVs. The zoomed in camera makes it stand out more. --zdepth 24 should help.
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