Camera Help

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hvpmvp
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Re: Camera Help

Postby hvpmvp » Thu Jul 06, 2017 9:27 pm

jlv wrote:I looked a little closer at the screenshot and it definitely looks like you're running out of z buffer precision. Is this only on the one track? Maybe it has the near/far planes set too close/far.


No, it’s on every track with cameras, but it only happens with cameras not other POVS.
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jlv
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Re: Camera Help

Postby jlv » Fri Jul 07, 2017 12:21 am

It's actually due to the distance. The depth buffer is less precise at long distance. It's harder to notice at wide FOVs. The zoomed in camera makes it stand out more. --zdepth 24 should help.
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