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Camera Help
Posted: Tue Jun 27, 2017 2:37 pm
by hvpmvp
You know the cameras on the SYS Raceway, why is my bike see through on the cameras?
Re: Camera Help
Posted: Wed Jun 28, 2017 12:19 pm
by Wahlamt
Press 0 on your numpad to get out of it.
Re: Camera Help
Posted: Wed Jun 28, 2017 2:09 pm
by hvpmvp
Wahlamt wrote:Press 0 on your numpad to get out of it.
I want to be in camera mode tho
See how my bike is see through, I want that to stop.
Re: Camera Help
Posted: Wed Jun 28, 2017 8:13 pm
by Wahlamt
hvpmvp wrote:Wahlamt wrote:Press 0 on your numpad to get out of it.
I want to be in camera mode tho
See how my bike is see through, I want that to stop.
Yeah, 0 on your numpad whilst veiwing through tv cameras disables it, 1-9 enables it. Note that it is the numpad, not the 1234567890 over your letters.
Re: Camera Help
Posted: Wed Jun 28, 2017 8:20 pm
by hvpmvp
Yeah, 0 on your numpad whilst veiwing through tv cameras disables it, 1-9 enables it. Note that it is the numpad, not the 1234567890 over your letters.
That doesn't make sense, and I don't have a numpad on my laptop.
Re: Camera Help
Posted: Sat Jul 01, 2017 4:32 am
by AHeckman2
This looks like a jm/model issue, not an issue with the cameras.
Re: Camera Help
Posted: Sat Jul 01, 2017 10:39 am
by Wahlamt
Was too tired when I read this. Try --z-depth 24 in your command line.
Re: Camera Help
Posted: Sat Jul 01, 2017 8:07 pm
by hvpmvp
AHeckman2 wrote:This looks like a jm/model issue, not an issue with the cameras.
I don’t think it’s that because is it happens on every bike I run.
Re: Camera Help
Posted: Sun Jul 02, 2017 1:48 am
by jlv
Try --zdepth 24 in your command line options.
Re: Camera Help
Posted: Sun Jul 02, 2017 8:32 pm
by hvpmvp
jlv wrote:Try --zdepth 24 in your command line options.
That doesn't seem to work, my bikes are still see through, I think I should mention sometimes it isn't see through, then my bike turns at a different angle and it is.
Re: Camera Help
Posted: Sun Jul 02, 2017 8:36 pm
by Wahlamt
hvpmvp wrote:jlv wrote:Try --zdepth 24 in your command line options.
That doesn't seem to work, my bikes are still see through, I think I should mention sometimes it isn't see through, then my bike turns at a different angle and it is.
Can you upload a video where we see that?
Re: Camera Help
Posted: Mon Jul 03, 2017 1:40 am
by jlv
Could be an LOD taking out some polygons. Try increasing your model geometric detail.
Re: Camera Help
Posted: Mon Jul 03, 2017 12:21 pm
by Tristan.Botteram
AHeckman2 wrote:This looks like a jm/model issue, not an issue with the cameras.
Check my vids i have the same problem over and over again
Re: Camera Help
Posted: Wed Jul 05, 2017 4:03 pm
by hvpmvp
jlv wrote:Could be an LOD taking out some polygons. Try increasing your model geometric detail.
It’s the highest it can go.
Re: Camera Help
Posted: Thu Jul 06, 2017 2:14 am
by jlv
I looked a little closer at the screenshot and it definitely looks like you're running out of z buffer precision. Is this only on the one track? Maybe it has the near/far planes set too close/far.