jlv update
jlv update
just wondering if jlv could tell us how the rider forwards and backwards lean is coming and along and other stuff that you are working on jlv?
YAMAHA privateers moorin,
if you aint rubbin you aint dubbin!
if you aint rubbin you aint dubbin!
Re: jlv update
Sorry haven't started on it yet. I had some things to do before the end of the month.
Re: jlv update
ok jlv cool. is it going to take long to make the rider lean and get an update? any other big changes coming up?
YAMAHA privateers moorin,
if you aint rubbin you aint dubbin!
if you aint rubbin you aint dubbin!
Re: jlv update
Better rider motion shouldn't be a huge project. Right now I'm trying to make some good looking textures for the original tracks.
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Re: jlv update
if i where u i would do physics first, rider lean and motion.. couse i dont think we want textures that bad.. im not sain that u should stop make em but i mean.. Every body talks about the rider lean so if i where u i would do that first.jlv wrote:Better rider motion shouldn't be a huge project. Right now I'm trying to make some good looking textures for the original tracks.
peace out
Re: jlv update
then why the hush hush on better bike models? i just don't understand
Re: jlv update
Better models ≠ Edited MVA Models
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Re: jlv update
actually they are much better...problem is some people are afraid someone is going to get sued. Yet these same people probably have hundreds of pirated songs, movies and programs. I think ill keep using them until something better comes.DJ wrote:Better models ≠ Edited MVA Models
Re: jlv update
While they are way way way better and have more skins available. But no one has yet relise the full potential in these models. Take the crf 250 for example, good base to start from, but yet the vertexs are really messed up and faces are missing. No one has spent there time and finished a model and made a sky_env for it. so it could make there bikes POP.