2019-01-01 snapshot

Post anything about MX Simulator here. Please. I'm begging you.
jlv
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2019-01-01 snapshot

Post by jlv »

Changes:
  • Initial javascript support.
  • Set variable to tell Nvidia Optimus to not use the integrated GPU.
  • No longer draws hidden bikes on map.
  • Fixed issue where erode modified textures weren't getting priority when rendering terrain textures.
  • Added "terrain texture age" and "reshades pending" to /renderstats display.
  • Client version is now 34.
Windows users: http://mxsimulator.com//snapshots/mx-20 ... 1-1436.exe
Linux users: http://mxsimulator.com//snapshots/mxbin-2019-01-01-1436

Replace mx.exe or mxbin with one of the above files. The default location for mx.exe should be "C:\Program Files (x86)\MX Simulator". I'd keep a backup of the originals since these aren't well tested.
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Re: 2019-01-01 snapshot

Post by jlv »

I don't have any documentation for the scripting, but here's an example:

http://mxsimulator.com/tracks/jstest.zip
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Re: 2019-01-01 snapshot

Post by Smidly »

YO DUDE YOU MADE A DANCING GREEN CUBE! Image
reddead422
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Re: 2019-01-01 snapshot

Post by reddead422 »

okay answer me this jlv, will nac nacs be possible to script?
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Re: 2019-01-01 snapshot

Post by Atom6246 »

reddead422 wrote:okay answer me this jlv, will nac nacs be possible to script?
WE NEED TEAR OFF ANIMATIONS FIRST!
This genuinely has me excited for the future. Hopefully we can see Sim get taken to a whole new level.
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Re: 2019-01-01 snapshot

Post by jlv »

Smidly wrote:YO DUDE YOU MADE A DANCING GREEN CUBE! Image
That little guy is going to evolve into a 30 second cube!
reddead422 wrote:okay answer me this jlv, will nac nacs be possible to script?
Not with this. This is just for track objects.
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Re: 2019-01-01 snapshot

Post by Jakob Hubbard »

This cube just gave me the idea of a 30 second girl moving her hips side to side and then running off the track before the gate drop.
Image
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Re: 2019-01-01 snapshot

Post by MOTOZ293 »

Jakob Hubbard wrote:This cube just gave me the idea of a 30 second girl moving her hips side to side and then running off the track before the gate drop.
Image
Image
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Re: 2019-01-01 snapshot

Post by C.Blakita919 »

Where is this green cube at?
Image
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Re: 2019-01-01 snapshot

Post by Smidly »

C.Blakita919 wrote:Where is this green cube at?
It's in the JavaScript Test Track on the inside of the first corner.
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Re: 2019-01-01 snapshot

Post by Smidly »

jlv wrote:Initial javascript support.
So, is it possible to put collisions on moving objects? I doubt it, but you could make something like swinging hammers and have a death track ya know?
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Re: 2019-01-01 snapshot

Post by C.Blakita919 »

Smidly wrote:
C.Blakita919 wrote:Where is this green cube at?
It's in the JavaScript Test Track on the inside of the first corner.
Image
Image
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Re: 2019-01-01 snapshot

Post by aaronr5 »

The fly over pilot seems a little drunk...

Image
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Re: 2019-01-01 snapshot

Post by onefoureight »

Could this be used for animating the crowd? So when you win a race the crowd actually goes wild.
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Re: 2019-01-01 snapshot

Post by Smidly »

onefoureight wrote:Could this be used for animating the crowd? So when you win a race the crowd actually goes wild.
I think so. They can also make flames shoot out of the finish line when someone wins.
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