tileinfo info

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Brock1198
Posts: 210
Joined: Tue Jan 13, 2015 12:20 am
Team: Cycleworks
Location: Texas

Re: tileinfo info

Postby Brock1198 » Mon Dec 18, 2017 9:52 pm

https://www.facebook.com/Vannmartin421/ ... 561959484/ a local pro from the houston area on one. kinda shows how grippy they are
cone cone cone cone, CONE CONE? coooonnnneeee

barrington314
Posts: 6302
Joined: Fri Feb 18, 2011 6:03 pm
Team: me
Location: Charleston, SC

Re: tileinfo info

Postby barrington314 » Thu Jan 18, 2018 4:39 pm

If the launch pad subject ever wants to get touched on again, heres a pretty good video I think, with legit pads and legit riders.
https://www.instagram.com/p/BeGPlkGhKbb/?taken-by=mxgp

barrington314
Posts: 6302
Joined: Fri Feb 18, 2011 6:03 pm
Team: me
Location: Charleston, SC

Re: tileinfo info

Postby barrington314 » Thu Feb 22, 2018 5:14 am

jlv wrote:
erode_limit <depth> <limit> <inner limit>
This sets the erode limit at a specific depth. When the track is worn to the specified depth, the depth and inner depth will be multiplied by the limit and inner limit respectively. When between depths it will interpolate. Default is 1 1 at depth 0 and 0 0 at depth 1.



Will you help me understand this a little better please?
First, is this the default settings as you have mentioned above?
erode_limit 0.0 1.0 1.0
erode_limit 1.0 0.0 0.0

First number is the depth? So, here we have a depth range of 0 and 1 foot? Does this have any relation to the erode_depth setting? It sounds like maybe between the 0 and 1, the first 1 foot of depth, it'll interpolate. After that it'll erode at a fixed value until it reaches erode_depth?
Can you give me like a real working example of how changing each number would make the erode different? Please.


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