Well since no one wants to reply to my topic in the track editing forum I guess I'll post it here to. I would like for someone to help fast so I can start working on it.
I want to make a replica of a local track in Illinois called Sunsetridge Mx. I have rode it irl many times so I know what is like and that it would be fun to have in mxs. I am having trouble understanding the way to get the replica terrain. I tried followinig the tutorial from "How to get real Height Data". I tried following haggqvist's tutorial that he had in one of the posts cause it seemed like that was the best way to do get the terrain. I just need help with understanding it. I found the area I want on google earth then I found it on the seamless viewer USGS. I dont know if the next parts I did correct or not. I selected the 1 1/3 and 1/9 DEM files and put them as geotiff. I selected all the ortho images which was about 25 zones of the area? (black and white photos) When I put the DEM into microdem (I read to look at the z-range for the terrain.hf but I don't understand that) and convereted it to a greyscale image and then put into photoshop the ortho image was huge compare to the terrain, and the terrain had a scale of the height. The terran also showed no resembelance of jump tips or anything (I didnt know if it was suppossed to). I also don't understand once I get this figured out how to I put the orthoimage into the game? So that it sits on top of the terrain? Set it as a decal?
If anyone can help thanks in advance.
If anyone is interested in the coordinates it is: 41 30 12.44 N| 89 38 22.54 W
There website and address can be found here:
http://www.sunsetridgemx.com
I can also post the images if it is needed.