Making ruts in the editor
Making ruts in the editor
Well, some people have been asking how I make ruts and I got tired of writing always the same so here's the method that Haggqvist taught me.
First of all, I want to mention that the values might change depending on what kind of dirt you use. Take your time trying different values and methods until you find something that you like.
Ok, so let's start:
1. Zoom in until you can see the whole corner
2. Raise tool:
-Strength around -2.25
-Focus: 0
-Actual radius around 2.5 ft
Paint the rut few times until you get the height that you want. NEVER start and finish the rut you are painting at the same point. If you do that, it is not going to look clean and will be hard to ride.
3. Lower tool:
-Strength around -3.50
-Focus: 0
-Actual radius slightly bigger than before. 3.5 ft works for me but it depends on what kind of traction you have. If it is a sand track you will need a bigger radius than if it is hard pack.
Paint the inside of the rut two or three times WITHOUT touching the top of it
4. Smooth tool:
-Strength around 0.00
-Focus: 0
-Actual radius bigger than what you used when lowering the inside. (4.5ft maybe)
Smooth the inside carefully to avoid any bumpiness trying not to touch the face of the rut. After that, smooth the outside of the rut with strength of ~1.00 without smoothing the top of the rut.
5. Raise tool:
-Strength of -3.00
-Focus: 0
-Actual radius around 1.5ft ( small radius to cover only the top of the rut)
Paint the top of the rut only once to finish your rut.
Voilà! Your rut should be finished.
First of all, I want to mention that the values might change depending on what kind of dirt you use. Take your time trying different values and methods until you find something that you like.
Ok, so let's start:
1. Zoom in until you can see the whole corner
2. Raise tool:
-Strength around -2.25
-Focus: 0
-Actual radius around 2.5 ft
Paint the rut few times until you get the height that you want. NEVER start and finish the rut you are painting at the same point. If you do that, it is not going to look clean and will be hard to ride.
3. Lower tool:
-Strength around -3.50
-Focus: 0
-Actual radius slightly bigger than before. 3.5 ft works for me but it depends on what kind of traction you have. If it is a sand track you will need a bigger radius than if it is hard pack.
Paint the inside of the rut two or three times WITHOUT touching the top of it
4. Smooth tool:
-Strength around 0.00
-Focus: 0
-Actual radius bigger than what you used when lowering the inside. (4.5ft maybe)
Smooth the inside carefully to avoid any bumpiness trying not to touch the face of the rut. After that, smooth the outside of the rut with strength of ~1.00 without smoothing the top of the rut.
5. Raise tool:
-Strength of -3.00
-Focus: 0
-Actual radius around 1.5ft ( small radius to cover only the top of the rut)
Paint the top of the rut only once to finish your rut.
Voilà! Your rut should be finished.
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Re: Making ruts in the editor
Thank you very much! I am going to try it out just about now
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Re: Making ruts in the editor
This method is great! Already helped me a lot on the very first try. Rides pretty well
Hopefully I can do great ruts with enought practice now
Could you do such a tutorial on (breaking)bumps aswell? Would be really nice!
Hopefully I can do great ruts with enought practice now
Could you do such a tutorial on (breaking)bumps aswell? Would be really nice!
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Re: Making ruts in the editor
Thanks a lot guy If you could create a tuto for the textures on the GP4's stracks it was great
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Re: Making ruts in the editor
hmm interesting. Cant wait to try this out for glen helen. Thanks
Re: Making ruts in the editor
I may do another tutorial for bumps in the future but don't hold your breath.
Re: Making ruts in the editor
Could you please do a tutorial on your braking bumps? So many people would love you forever
So deep :'(Boblob801 wrote: If you save a life a few will know, if you take one everyone will know.
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Re: Making ruts in the editor
Parny223 wrote:Could you please do a tutorial on your braking bumps? So many people would love you forever
Re: Making ruts in the editor
Not to be an arse but and chance of this in a video tutorial please?? To see this sort of thing in action would be easier to follow,Thanx
Re: Making ruts in the editor
I may do a short video making ruts/bumps when I have to add them to my next track. Sorry but this is not going to happen anytime soon since I'm really busy this month.
Re: Making ruts in the editor
I was literally just bored in the editor trying to figure out how to do these. For jumps do you find the height you want then smooth it out enough you have a face or do you find the height you want and create some smaller heights next to it with more of a layered effect and smooth out the layers?
Re: Making ruts in the editor
Use gradients for that stuff! It is way easier, faster and precise. I mean, you can build them with the raise/smooth tools too but I don't really see the point of doing that for "normal" jumps. I only use raise/smooth for obstacles with different heights like a big bump on the inside of a corner or something like that. But if you want to try it, use that layered effect and smooth it out later.
Re: Making ruts in the editor
Anything would be appreciated mate,anytime.The more helpful tutorials out there,the better the tracks will getrafagas wrote:I may do a short video making ruts/bumps when I have to add them to my next track. Sorry but this is not going to happen anytime soon since I'm really busy this month.