Re: Start Gate tutorial
Posted: Mon Aug 03, 2015 1:48 pm
I finally got it last night, i just deleted my file and downloaded another one, changed it, and it worked. Not sure. But Y coordinate is height, not position
Do you try to edit the track in C:/Program Files(x86)/Mx Simulator? If so, there is another folder overriding that folder in your personal folderLogan Montgomery wrote:Have watched many tutorials on how to change the location of my starting gate. I have tried everything and my gates will not move. Please help!
Like as in, gate 1 is your outside gate? Your first turn is a right hander? Use this...Logan Montgomery wrote:But gates are backwards. How do I fix that?
Couldn't you shown me that when I wanted that? I made my own tool for itbarrington314 wrote:Like as in, gate 1 is your outside gate? Your first turn is a right hander? Use this...Logan Montgomery wrote:But gates are backwards. How do I fix that?
http://textmechanic.com/text-tools/basi ... ext-lines/
Try this script that SMR made awhile ago. No other tool needed.Wahlamt wrote:Couldn't you shown me that when I wanted that? I made my own tool for itbarrington314 wrote:Like as in, gate 1 is your outside gate? Your first turn is a right hander? Use this...Logan Montgomery wrote:But gates are backwards. How do I fix that?
http://textmechanic.com/text-tools/basi ... ext-lines/
http://mxsimtools.storkenmxs.com
I just started to get up ans you had to push me down again But I guess that works toobarrington314 wrote:Try this script that SMR made awhile ago. No other tool needed.Wahlamt wrote:Couldn't you shown me that when I wanted that? I made my own tool for itbarrington314 wrote: Like as in, gate 1 is your outside gate? Your first turn is a right hander? Use this...
http://textmechanic.com/text-tools/basi ... ext-lines/
http://mxsimtools.storkenmxs.com
http://www.mediafire.com/file/yduqg9ess ... artgate.py