Skinning Tutorial Part 1: The Basics

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Boblob801
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Skinning Tutorial Part 1: The Basics

Postby Boblob801 » Sat Jun 23, 2012 11:47 am

Last edited by Boblob801 on Fri Jul 24, 2015 6:57 am, edited 2 times in total.
Hi

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BuddyTheElf
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Re: Skinning Tutorial Part 1: The Basics

Postby BuddyTheElf » Sat Jun 23, 2012 12:31 pm

Nice tutorial, hopefully this will help a lot of people and reduce the number of threads with people asking for skins. I could have done with this tutorial 2 months ago though haha :wink:

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BraapBraap
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Re: Skinning Tutorial Part 1: The Basics

Postby BraapBraap » Sun Jun 24, 2012 12:23 pm

BuddyTheElf wrote:Nice tutorial, hopefully this will help a lot of people and reduce the number of threads with people asking for skins. I could have done with this tutorial 2 months ago though haha :wink:


This tutorial, might just make the help thread... non existent. :mrgreen:
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hondarider94
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Re: Skinning Tutorial Part 1: The Basics

Postby hondarider94 » Sun Jun 24, 2012 2:09 pm

im not gonna lie that is a great one for PS but i wish there was one for people using gimp also

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Dgl44
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Re: Skinning Tutorial Part 1: The Basics

Postby Dgl44 » Mon Jun 25, 2012 1:32 pm

Yes although PS and GIMP are pretty similar, there are still some pretty big differences between them, so a gimp tut. would be greatly appreciated.
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mrmckee481
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Re: Skinning Tutorial Part 1: The Basics

Postby mrmckee481 » Fri Jun 29, 2012 4:44 pm

awesome video thanks for the help, cant wait for part 2+

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harvooo
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Re: Skinning Tutorial Part 1: The Basics

Postby harvooo » Tue Jul 03, 2012 12:58 pm

I thought i new something about skinning, but then i watched this..... thanks helped a lot! cannot wait for part 2
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gomoto846
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Re: Skinning Tutorial Part 1: The Basics

Postby gomoto846 » Fri Jul 27, 2012 3:06 am

I just got Adobe Illustrator CS6 and want to start skinning on cutouts with that instead of Photoshop, and transfer my graphics onto the .psd in Photoshop to save the bike with colored clamps, etc., but I'm having problems. Has anyone figured out an efficient way to do this?
A company I might get an internship for uses Illustrator for design so I figured I'd use MXS to get used to it but I can't figure out how to get the cutout to work well with it. I can't even select parts of the cutout.

Any general help or advice is much appreciated. Thanks :)

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mxsisboss
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Re: Skinning Tutorial Part 1: The Basics

Postby mxsisboss » Mon Aug 06, 2012 8:21 am

Thanks this helps my skins already look better! :mrgreen:
cr500zd wrote:is there anyway that 500cc bikes will be put into the game?
jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.

Jobymorgan
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Re: Skinning Tutorial Part 1: The Basics

Postby Jobymorgan » Mon Aug 13, 2012 3:48 am

what do download to make graphics

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mxsisboss
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Re: Skinning Tutorial Part 1: The Basics

Postby mxsisboss » Mon Aug 13, 2012 6:11 am

A template.
cr500zd wrote:is there anyway that 500cc bikes will be put into the game?
jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.

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mxchild
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Re: Skinning Tutorial Part 1: The Basics

Postby mxchild » Thu Aug 23, 2012 2:10 pm

Thanks this helped a lot but could someone link me to this model and the decal cut out for it :mrgreen:

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Cantrell
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Re: Skinning Tutorial Part 1: The Basics

Postby Cantrell » Thu Sep 27, 2012 11:35 pm

pretty new to PS but does anyone know how to get the cut out from the 2010 crf250r from the layers to the channels?

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mxsisboss
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Re: Skinning Tutorial Part 1: The Basics

Postby mxsisboss » Fri Sep 28, 2012 8:38 pm

U gotta use the magic wand tool then do some stuff but i cant remember sorry
cr500zd wrote:is there anyway that 500cc bikes will be put into the game?
jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.

MinnesotaMX
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Re: Skinning Tutorial Part 1: The Basics

Postby MinnesotaMX » Wed Jan 23, 2013 3:40 am

This is an old post, but it helped immensely. Thanks so much!
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