[tutorial] How to do proper gear .saf

p2sta
Posts: 3279
Joined: Fri Jul 30, 2010 7:08 am
Location: Czech Republic
Contact:

[tutorial] How to do proper gear .saf

Post by p2sta »

Hey guys,

since there is lots of creators making gears, and some of them still didn't figure out the right way to release them, I would like to show you a tutorial of a way I do it.
Hopefully it will help you to saf things properly and you will be not getting problems with missing models etc. This will also help you to make your packs as small as possible, so the game doesn't have to load 1 normal map several times!

this is how naming of gear work in MXS:

rider_body-modelname-skinname.png

first part is to know what is the model actually for, that riders body then there is a name of a model the gear should be displayed on, and last part is name of the skin itself. I believe you all know it, but just to make sure!


Premise:
your gear is done and it has one norm and spec map

Step 1:
Download SAF creator by wakestyle if you don't have it yet (http://forum.mxsimulator.com/viewtopic. ... 01&p=16059).
Read the instructions as well!
I'm not sure if it works on macs, so this tutorial is for those who make it working.

Step 2:
Download the model your gear is base on (eg. http://forum.mxsimulator.com/viewtopic. ... 77#p208977)

Step 3:
Create a folder somewhere.(name doesn't matter)
Now take the .jm files you want from the pack you downloaded and copy them to the new folder you made.
(there should be two files...regular model: rider_body-modelname.jm and for first person riding: rider_body_fp-modelname.jm)

Next thing is important to save useless copying of maps:
Rename the jms to what ever name your gear has! (my case: rider_body-2013 Thor Flux.jm)
you should have something like this with your name of course:
Image

Copy one norm and one spec map from your gear to the folder and name it as it should be named:(my case: rider_body-2013 Thor Flux_norm.png, rider_body-2013 Thor Flux_spec.png)
you don't need to have it for each color version of the gear!
pic of what we have now:
Image
Alright now, just copy each version of the gear you have into this folder and name them properly.(my case: rider_body-2013 Thor Flux-Circuit Red.png, etc.)
pic:
Image
We are done with preparing, now just make a saf of it!

Step 4:
Start Saf creator and select the folder you have everything prepared in.
also select where you saf will be safed.
and the most important part.
Check the: Strip selected folder from path! if you don't do this, normal mad specular maps will not work!
Image

Now hit create button, and you have your saf. Put it in personal folder (directly, no subfolder)
check how it works, pack it, upload and share with others!

Different norm/spec?:
if some of the variants has special normal/spec man you can split the gear into two/three/etc. and name the jms different.
In this case you will have jms named:
rider_body(_fp)-2013 Thor Flux Circuit.jm
norm/spec:
rider_body-2013 Thor Flux Circuit_norm.png
rider_body-2013 Thor Flux Circuit_spec.png
and skins will be:
rider_body-2013 Thor Flux Circuit-Red.png
rider_body-2013 Thor Flux Circuit-Blue.png

then the other set will be:
rider_body(_fp)-2013 Thor Flux Fiber.jm
norm/spec:
rider_body-2013 Thor Flux Fiber_norm.png
rider_body-2013 Thor Flux Fiber_spec.png
skins:
rider_body-2013 Thor Flux Fiber-Red.png
rider_body-2013 Thor Flux Fiber-Blue.png

if it's just one set, then it's useless to make new jms, you can just add norm/spec map to the skin directly...eg. rider_body-2013 Thor Flux-Circuit Red_norm.png

...........................................

Hope this helps somebody, I know it's pretty basic stuff, but I see lots of released with 10 normal maps that are all the same, just because the created don't know how to saf it properly!

Thanks for your time and ask if you don't understand something ;)

Have a nice day,
p2sta

P.S. It is not necessary to SAF it, it will work with jms and pngs only as well, but it has to be named as shown in here and placed directly in personal folder not in any folder!
BraydenKTM
Posts: 1409
Joined: Fri Oct 22, 2010 1:55 am
Team: JDR/J-Star/Ktm
Location: Australia, Queensland

Re: [tutorial] How to do proper gear .saf

Post by BraydenKTM »

Very nice work bro haha
Image
JDR/J-Star/KTM | 2012
#HatersGonnaHate
Real Life - http://www.facebook.com/jdrmotorsports
Real Life - http://www.jdrmotorsportsusa.com
MX Simulator - http://jdrjstarktm.webs.com/
Instagram - brayden_e44 FOLLOW ME :)
MotardMatt220
Posts: 1824
Joined: Tue Jun 05, 2012 9:59 pm
Team: Privateer
Location: UK

Re: [tutorial] How to do proper gear .saf

Post by MotardMatt220 »

Thanks so much! loads of help :D
Image
jox72
Posts: 269
Joined: Mon Apr 02, 2012 5:40 pm
Location: Sweden

Re: [tutorial] How to do proper gear .saf

Post by jox72 »

The normal maps wont show up ingame. It worked a while back but I just noticed that there weren't any there. I cant find out whats wrong :(
Here's whats inside the .saf.
Image

Help is appreciated a lot! /Joachim
TH_722
Posts: 2198
Joined: Thu Aug 04, 2011 9:58 pm

Re: [tutorial] How to do proper gear .saf

Post by TH_722 »

Did you check the box that says remove file from path?
jox72
Posts: 269
Joined: Mon Apr 02, 2012 5:40 pm
Location: Sweden

Re: [tutorial] How to do proper gear .saf

Post by jox72 »

TH_722 wrote:Did you check the box that says remove file from path?
Loooool, I am so stupid.. I guess I was focusing on the names too much.
Thanks a lot man! :D
TH_722
Posts: 2198
Joined: Thu Aug 04, 2011 9:58 pm

Re: [tutorial] How to do proper gear .saf

Post by TH_722 »

haha no problem
cbrew772
Posts: 229
Joined: Sun Jul 15, 2012 2:19 am
Team: Brew Designs|

Re: [tutorial] How to do proper gear .saf

Post by cbrew772 »

How can you make the file smaller? I put the .jms and norms in and 4 sets of gear and the file was over 200 mb
MXTYSEN21 wrote:
cbrew772 wrote:Tysen!! Go show him up man :lol:
Im not a stock track hero haha. If he wants to get shown up then he needs to race an rf national. Yes, I went there :D
Stormz wrote:Hoffman pisses more excellence than you will ever hope to achieve, Blake curry, whoever you are
p2sta
Posts: 3279
Joined: Fri Jul 30, 2010 7:08 am
Location: Czech Republic
Contact:

Re: [tutorial] How to do proper gear .saf

Post by p2sta »

are you sure you are safing png files not psd files?
Will-Hughes#205
Posts: 419
Joined: Tue Aug 09, 2011 2:46 pm
Team: Atlas | TLD
Location: Wales, UK

Re: [tutorial] How to do proper gear .saf

Post by Will-Hughes#205 »

p2sta wrote:are you sure you are safing png files not psd files?
If he isnt, he must have some pretty high res skins hahahaa
cbrew772
Posts: 229
Joined: Sun Jul 15, 2012 2:19 am
Team: Brew Designs|

Re: [tutorial] How to do proper gear .saf

Post by cbrew772 »

Im safing 4 pngs, and the no brace and fp jms. and 1 spec and 1 norm.. And the gear is the MSR NXT Slash gear haha
MXTYSEN21 wrote:
cbrew772 wrote:Tysen!! Go show him up man :lol:
Im not a stock track hero haha. If he wants to get shown up then he needs to race an rf national. Yes, I went there :D
Stormz wrote:Hoffman pisses more excellence than you will ever hope to achieve, Blake curry, whoever you are
p2sta
Posts: 3279
Joined: Fri Jul 30, 2010 7:08 am
Location: Czech Republic
Contact:

Re: [tutorial] How to do proper gear .saf

Post by p2sta »

if all the maps and textures are saved as png it shouldn't have more than 15MB...you are safing a psd or some other stuff if you end up with 200mb+ pack
Atom6246
Posts: 3991
Joined: Fri Jul 13, 2012 1:28 am
Contact:

Re: [tutorial] How to do proper gear .saf

Post by Atom6246 »

I have two files that says fp??? one says nb and the other doesn't? what do I do?
iNoScope
Posts: 1292
Joined: Wed Jul 24, 2013 12:10 am
Location: Ontario, Canada

Re: [tutorial] How to do proper gear .saf

Post by iNoScope »

Haha, NB means No Brace and the one that doesn't say NB, has a brace.
Image
Atom6246
Posts: 3991
Joined: Fri Jul 13, 2012 1:28 am
Contact:

Re: [tutorial] How to do proper gear .saf

Post by Atom6246 »

iNoScope wrote:Haha, NB means No Brace and the one that doesn't say NB, has a brace.
OHHH hahaha thanks dude
Post Reply