[tutorial] How to do proper gear .saf

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Atom6246
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Re: [tutorial] How to do proper gear .saf

Postby Atom6246 » Thu Oct 24, 2013 1:19 am

Im really confused right now??? I have 2 files that say FP, and what do I do with the p2sta models?????? where do I put them and how ??? somebody please help
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Re: [tutorial] How to do proper gear .saf

Postby p2sta » Thu Oct 24, 2013 7:01 am

use just the model you want. If you want to go with a brace version use for example: rider_body-2013 Thor Flux.jm and rider_body_fp-2013 Thor Flux.jm...if you want to with no braceversion, use the other two.
And where to them and how is explained in the first post

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Atom6246
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Re: [tutorial] How to do proper gear .saf

Postby Atom6246 » Thu Oct 24, 2013 10:48 pm

p2sta wrote:use just the model you want. If you want to go with a brace version use for example: rider_body-2013 Thor Flux.jm and rider_body_fp-2013 Thor Flux.jm...if you want to with no braceversion, use the other two.
And where to them and how is explained in the first post


I got it now! Thanks! :mrgreen:
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karpuha
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Re: [tutorial] How to do proper gear .saf

Postby karpuha » Tue Jan 07, 2014 6:16 am

Hi p2sta. I have a question with spec / norm. If I do not SAF - then I have to put them in a personal folder? In a subfolder of the skin work, not work only norm / spec maps?

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Atom6246
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Re: [tutorial] How to do proper gear .saf

Postby Atom6246 » Tue Jan 07, 2014 7:00 am

karpuha wrote:Hi p2sta. I have a question with spec / norm. If I do not SAF - then I have to put them in a personal folder? In a subfolder of the skin work, not work only norm / spec maps?


What do you mean? You dont need to norm and spec it just makes it look much better.
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Re: [tutorial] How to do proper gear .saf

Postby p2sta » Tue Jan 07, 2014 8:41 am

if you put the norm/spec map in a subfolder, it will work only if you name it for the actual skin, not for the whole model

for example:

if you have rider_body-teamA.jm
and your skin is rider_body-teamA-riderA.png
and you want to use spec map for it and keep it in a subfolder you need to name the spec map:
rider_body-teamA-riderA_spec.png
if you name it rider_body-teamA_spec.png it will work only if you put it directly in personal folder, not any subfolder

I hope this is answer to what you asked for ;)

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Re: [tutorial] How to do proper gear .saf

Postby karpuha » Wed Jan 08, 2014 7:23 pm

Excuse my bad english)))
1. I need them))) I know what they are)
2. They work if I do for each color.
I can not make it work for all models ...
Wait ... And if I put them in a folder Msimulator??? Not personal ....
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Morrick
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Re: [tutorial] How to do proper gear .saf

Postby Morrick » Tue Jan 13, 2015 9:12 am

p2sta wrote:use just the model you want. If you want to go with a brace version use for example: rider_body-2013 Thor Flux.jm and rider_body_fp-2013 Thor Flux.jm...if you want to with no braceversion, use the other two.
And where to them and how is explained in the first post


Can you help me out a little? I've edited this one (just changed colours) and packed into .saf. Now it's a standart game number appearing on the back of the rider :oops:
P.S. Sorry for bad english :shock:

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MarshDylan_
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Re: [tutorial] How to do proper gear .saf

Postby MarshDylan_ » Mon Oct 12, 2015 1:08 pm

Why is a spec map necessary??
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Wahlamt
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Re: [tutorial] How to do proper gear .saf

Postby Wahlamt » Mon Oct 12, 2015 1:49 pm

MarshDylan_ wrote:Why is a spec map necessary??

Reflections if I remember correctly

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Re: [tutorial] How to do proper gear .saf

Postby p2sta » Mon Oct 12, 2015 2:07 pm

spec map is not necessary, but your gear may look shiny without it in some cases ;)


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