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MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Posted: Thu Jul 18, 2013 9:34 am
by Boblob801

Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Posted: Fri Jul 19, 2013 4:30 am
by Jeremy150
I appreciate these.

Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Posted: Fri Jul 19, 2013 12:00 pm
by Axionkt
Great info again, makes it so much easier than trial and error.
I hope more people will include normal maps when their skins require them now.

Thanks!

Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Posted: Fri Jul 19, 2013 4:32 pm
by Kording
great tutorial. I am curious how you made the pattern.

Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Posted: Sat Jul 20, 2013 3:07 am
by Boblob801
Kording wrote:I am curious how you made the pattern.
It took far to long for what it was. But I just made the one shape with the pen tool. Then stroked it using a black and white gradient then placed the black triangle in the middle then duplicated it and formed the pattern/shape then used the marque tool to select a portion that was seamless and used that as the overlay pattern.

Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Posted: Sat Aug 31, 2013 8:26 pm
by dani22
Hell... i don't understand anything from you lol.
hahaha

Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Posted: Sat Aug 31, 2013 11:12 pm
by Boblob801
dani22 wrote:Hell... i don't understand anything from you lol.
hahaha
I sorry =/ I know the spec thing was hard to understand but I thought I did ok in these ones.

Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Posted: Sun Sep 01, 2013 3:38 am
by Jeremy150
I dunno, I thought this was pretty easy to follow

Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Posted: Sun Sep 01, 2013 2:29 pm
by dani22
I mean, the english.
You speak it very fast and with a close accent, so i didn't get to much of it hehe.
The video was cool tho, watching it i got most of things, just that i didn't understand at all your language :P

Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Posted: Sun Sep 01, 2013 8:04 pm
by Boblob801
dani22 wrote:I mean, the english.
You speak it very fast and with a close accent, so i didn't get to much of it hehe.
The video was cool tho, watching it i got most of things, just that i didn't understand at all your language :P
Oooooh I see now, sorry about that =/

Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Posted: Mon Sep 02, 2013 11:36 am
by dani22
-Hahahah lol, i think you don't have to say sorry for that xD
It's me that i need to perfectionate my english :P

Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Posted: Fri Sep 06, 2013 2:11 pm
by JerryLaw
Hey man, amazing tutorial you've made! I got it pretty much down on a logo like in this video but when I try and make it for my gear I just get a complete blackout and don't know what to do =/ is it possible (if you got time) that you could make a similar tutorial with actual gear?

I've made this gear
Image

It's done but I have no clue how to make a norm =/

Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Posted: Fri Sep 06, 2013 2:19 pm
by dani22
JerryLaw wrote:It's done but I have no clue how to make a norm =/
This is why this tutorial was made :P
Also there are a few more on youtube.
I wish I could know to do this stuff... i'd be pleased to help you ;D

Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Posted: Fri Sep 06, 2013 3:40 pm
by JerryLaw
dani22 wrote:
JerryLaw wrote:It's done but I have no clue how to make a norm =/
This is why this tutorial was made :P
Also there are a few more on youtube.
I wish I could know to do this stuff... i'd be pleased to help you ;D
I know, read the whole thing next time please :P
JerryLaw wrote: I got it pretty much down on a logo like in this video but when I try and make it for my gear I just get a complete blackout and don't know what to do =/ is it possible (if you got time) that you could make a similar tutorial with actual gear?

Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Posted: Fri Sep 06, 2013 5:57 pm
by dani22
I did read all. But it's not the same ? I mean if you have the reference, and you know when to put the black or white thing so it looks higher or lower.
I'm such a noob on this, so i'm going to be probably wrong xD
Never mind.