Making Bike Renders in Blender

User avatar
tyskorn
Posts: 6429
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
Contact:

Re: Making Bike Renders in Blender

Postby tyskorn » Tue Jun 07, 2011 9:46 pm

Here's the settings for the gear normal. If you need all of them let me know. I have the settings the same, only the strength is different on the different maps.
Image
Image









wheels1758 wrote:
tyskorn wrote:Sorry for being so nooby, is there something specifically called Texture Settings or what am I looking for?


Go to "Map to" in the material setup and see if the Nor text is colored yellow. If so, click it twice and it should be good to go...I think.


Man, I'm so sorry for being such a noob, but I can't find Map To, and the only color box I see is the purple one in the screenshot above.
Image

User avatar
wheels1758
Posts: 4121
Joined: Tue Oct 21, 2008 5:20 pm
Location: Washington, USA
Contact:

Re: Making Bike Renders in Blender

Postby wheels1758 » Tue Jun 07, 2011 11:11 pm

Im not familiar with 2.5, but "Texture", "Map Input", and "Map To" should be in a panel in the "material buttons" panel. Try F5. Or it should be that little sphere looking button next to the checkered thing that is under "Object Mode"

User avatar
tyskorn
Posts: 6429
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
Contact:

Re: Making Bike Renders in Blender

Postby tyskorn » Tue Jun 07, 2011 11:19 pm

I know exactly what you're talking about in the older version. I got the new version so that I could follow YZ's tutorial and know nothing about it. :lol:
This is pretty much what it has compared to what you're talking about.
Image
Image

User avatar
wheels1758
Posts: 4121
Joined: Tue Oct 21, 2008 5:20 pm
Location: Washington, USA
Contact:

Re: Making Bike Renders in Blender

Postby wheels1758 » Tue Jun 07, 2011 11:29 pm

Where do you set up the actual material? Like give it a name and stuff?

User avatar
tyskorn
Posts: 6429
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
Contact:

Re: Making Bike Renders in Blender

Postby tyskorn » Tue Jun 07, 2011 11:45 pm

I think this is it.
Image
Image

User avatar
tyskorn
Posts: 6429
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
Contact:

Re: Making Bike Renders in Blender

Postby tyskorn » Tue Jun 14, 2011 4:45 am

I figured it out. It was probably the most simple thing you could think of. I just had to make the influence the opposite, so I made it -1.0.
Image

User avatar
magnusson
Posts: 2618
Joined: Fri Jan 15, 2010 12:38 am
Team: Wannabe
Contact:

Re: Making Bike Renders in Blender

Postby magnusson » Tue Jun 14, 2011 5:05 am

tyskorn wrote:I know exactly what you're talking about in the older version. I got the new version so that I could follow YZ's tutorial and know nothing about it. :lol:
This is pretty much what it has compared to what you're talking about.
Image


you have Negative selected in the influence in that picture, maybe that's your problem? :roll:
vurbmoto wrote: - Kevin Windham is still a BOSS

My Release's on PureMXS

User avatar
tyskorn
Posts: 6429
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
Contact:

Re: Making Bike Renders in Blender

Postby tyskorn » Tue Jun 14, 2011 5:15 am

Well, before it wasn't checked and I had the same problem. Wheels suggested I try changing that to negative and it still didn't help.
Image

User avatar
meckazz
Posts: 401
Joined: Thu Aug 23, 2012 2:39 pm
Location: Sveg, Sweden
Contact:

Re: Making Bike Renders in Blender

Postby meckazz » Sat Nov 03, 2012 3:46 pm

How do i make my render image from the camera? i have set out the camera on a good spot but when i press render its no skin on it and its from antother camera angle :( sorry for bad english
Pastrana and Twich are both Awesome but NOBODY is in Pastrana's league. Everyone knows that....
Image

User avatar
mxsisboss
Posts: 1671
Joined: Mon Feb 06, 2012 6:11 pm

Re: Making Bike Renders in Blender

Postby mxsisboss » Thu Dec 06, 2012 5:22 pm

Set the texture to all of the materials.
cr500zd wrote:is there anyway that 500cc bikes will be put into the game?
jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.

jeremy103
Posts: 901
Joined: Sun Nov 20, 2011 4:14 am
Team: MCD Honda

Re: Making Bike Renders in Blender

Postby jeremy103 » Thu May 15, 2014 11:20 pm

Perfect!!!


Return to “Tutorials”

Who is online

Users browsing this forum: No registered users and 1 guest