Making Bike Renders in Blender

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yzmxer608
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Making Bike Renders in Blender

Postby yzmxer608 » Sun Feb 20, 2011 12:56 am

Watch Here (Use Fullscreen)

Some people asked me how I do my renders, I made a video tutorial on how I do them. Hopefully everyone can understand me, I'm not the best speaker. At the end where I talk about the 3 settings in the World tab, the indirect lighting only works if you have the Gather set to Approximate (so it did nothing the the render I showed).

Background Object: http://www.mediafire.com/?tn1y0iydz3uu0c3

Depth of Field Tutorial: http://www.blenderguru.com/creating-depth-of-field/
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.

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Re: Making Bike Renders in Blender

Postby MX196 » Sun Feb 20, 2011 1:02 am

Strange. I was just asking Kawa this question. Thanks!

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magnusson
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Re: Making Bike Renders in Blender

Postby magnusson » Sun Feb 20, 2011 2:28 am

thx yz!!
vurbmoto wrote: - Kevin Windham is still a BOSS

My Release's on PureMXS

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Re: Making Bike Renders in Blender

Postby magnusson » Mon Feb 21, 2011 1:52 am

just got the chance to test this out and DAMN!! this came out epic! and my wheels are fucked up probably did something wrong :? idk, but heres what i got :mrgreen:

Image
vurbmoto wrote: - Kevin Windham is still a BOSS

My Release's on PureMXS

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tyskorn
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Re: Making Bike Renders in Blender

Postby tyskorn » Mon Jun 06, 2011 11:31 pm

For some reason my normal maps are still inverted even after making them Tangent.
Image

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yzmxer608
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Re: Making Bike Renders in Blender

Postby yzmxer608 » Mon Jun 06, 2011 11:55 pm

Did you make the normal maps or did they come with the model you're using?
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.

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tyskorn
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Re: Making Bike Renders in Blender

Postby tyskorn » Tue Jun 07, 2011 12:18 am

They came with the model, I'm doing a render with DJ's YZF. It also has the rider model and Shoei model, and all the maps are inverted in the render.
Image

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Re: Making Bike Renders in Blender

Postby yzmxer608 » Tue Jun 07, 2011 1:13 am

Have you tried checking the "Negative" box next to the blend mode for the texture?
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.

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Re: Making Bike Renders in Blender

Postby tyskorn » Tue Jun 07, 2011 1:18 am

Just tried that too. No luck.
Image

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wheels1758
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Re: Making Bike Renders in Blender

Postby wheels1758 » Tue Jun 07, 2011 8:58 pm

tyskorn wrote:Just tried that too. No luck.


Post a screen of your render setting.

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Re: Making Bike Renders in Blender

Postby wheels1758 » Tue Jun 07, 2011 8:59 pm

wheels1758 wrote:
tyskorn wrote:Just tried that too. No luck.


Post a screen of your render setting.


Erg, that dudes an idiot. He meant texture settings...

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Mikey
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Re: Making Bike Renders in Blender

Postby Mikey » Tue Jun 07, 2011 9:20 pm

Ill render you in blender Nate ;)
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tyskorn
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Re: Making Bike Renders in Blender

Postby tyskorn » Tue Jun 07, 2011 9:22 pm

Sorry for being so nooby, is there something specifically called Texture Settings or what am I looking for?
Image

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yzmxer608
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Re: Making Bike Renders in Blender

Postby yzmxer608 » Tue Jun 07, 2011 9:30 pm

The texture part in blender (where you setup the settings for the normal map).
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.

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Re: Making Bike Renders in Blender

Postby wheels1758 » Tue Jun 07, 2011 9:39 pm

tyskorn wrote:Sorry for being so nooby, is there something specifically called Texture Settings or what am I looking for?


Go to "Map to" in the material setup and see if the Nor text is colored yellow. If so, click it twice and it should be good to go...I think.


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