detail friendly settings for ingame editor

Post your suggestions here
Post Reply
karlwb
Posts: 241
Joined: Wed Oct 01, 2008 10:12 pm
Team: Privateer
Location: devon,england

detail friendly settings for ingame editor

Post by karlwb »

the ingame editor is just too hit and miss for detailing track surface, it does seem capable of making small scale changes, but the level of visual detail and the circular tool are too limiting.

it'd have a lot more scope with:

1. an additional larger scale "detail" gradient edit so you can adjust by inches easy

2. an additional "detail" gradient add with visual same as decal function so you can see what you're doing small scale

3. another shaping tool (dunno what its called,its a circle with adjustable radius and focus) a rectangle would be very useful (only needs length and width,focus not needed,i'd use smooth to get the profile i wanted and strength for the depth).

any chance jlv? :lol:
haydugjr
Crushed Dissenter
Posts: 960
Joined: Thu Aug 18, 2011 10:22 pm
Location: Ohio

Re: detail friendly settings for ingame editor

Post by haydugjr »

Or....an open source editor :D
gocat199 wrote:see jlv. you need to do more thingies
Jones221 wrote: That was fucked up...Now I'll get hated for saying this, but I felt bad
Post Reply