Ok heres my few views on the whole graphics issue:
1. People need to wake up and realize that you cant have good graphics with a shitty computer. Every new game these days has options for good and bad computer just like MXS. People need to realize if you want good graphics you need a good computer or else you are going to need to put the graphics down really low...
To say "No! don't make the graphics better, my computer will lag" Is pretty ridiculous...
2. As it stand the graphics of MXS that you pay for are pretty ordinary... Obviously that is 100% understandable as JLV has been working his butt off for the physics but still the graphics are pretty bad.
Yes people can make the game look better by downloading user content but this should not be an excuse for forgetting the graphics that are meant to come with the game you pay for. (Im not saying JLV is overlooking this but its still valid)
Do you guys ever wonder why JLV uses the stock RM 125? The default gear? Why the website has no screen shots of any user created? Has no reference to use content? And why his signature is from a demo race BUT has no way of telling what model people are using etc...
This is because this content doesn't come with the game you pay for and is not under the copyright...
At the moment people go to
http://www.mxsimulator.com and see some videos of decent tracks, decent textures, VERY ordinary models, Very ordinary skins, Extremely low use of objects which are all really basic and "boring"
I really do believe the physics at this point in time are as good as they need to be in comparison to the rest of the game... Yes it is important to have good physics (probably the most important) BUT there does need to be a balance.
Obviously I'm not in JLV's shoes but from what i can see this is what i would look at doing.
1. Leave the physics as they are for the time being - They really are amazing and many many people have said they helped there actual real life riding
2. The next 1.3 update should be assigned to a complete graphics over haul - The same amount of time spent on the physics and multiplayer
This would include:
New models
New skins - Bike and Rider (real life gear etc etc...)
New objects
New tracks - Replica's of MX and SX tracks?
Also I think a whole new menu system with bike/rider previews is due
Once some or all of this is done i really think a completely re-done website is in order... Something that stacks up against the "professional" game websites. (Type in Call of duty, MX vs ATV, Dirt 2 etc... They all have amazing websites)
Obviously this would all take a lot of time but i do believe it is needed.
Here is a comparison to help rest my case:
Firstly here is a screen shot that a potencial buyer of MXS will look at when considering purchasing this game. They have no idea that they can download tracks and models and they are thinking they will be faced with these boring graphics
![Image](http://i451.photobucket.com/albums/qq237/yomo195/ss09.jpg)
Pretty plane and boring?
Or...
He is what MXS has the potential to look like
![Image](http://i451.photobucket.com/albums/qq237/yomo195/mx200904062009040722504.jpg)
Yes this was done by a skilled modeler however the track, objects, rider, bike all make the game look so much better
Also people might not realize they can get models/tracks/skins off the forums so they really are playing with the plain graphics many of us would complain about IF we didn't have user created content.
(If we didnt have the use stuff people would complain about the graphics every single day)
I really believe the graphics are the next stage for MXS to grow and sell ALOT more copies
Thanks for reading, id love to hear what other people think of this