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- Posts: 942
- Joined: Sat Mar 28, 2015 2:49 am
- Team: NovaGFX
- Location: Fort Wayne, Indiana
Any chance that we'd be able to get a setting so that the erode would do more on a sand tilemap than it would on a dirt tilemap? So like say that on the dirt the erode could be at 1 and then in the sand it could be at like 3?
barrington314 wrote:Maybe you are wondering why the sand on Houston doesn't get gnarly... I was scared it would become to crazy and no one would be able to get through it. So I mellowed it way down in the tileinfo settings. I'll let Phoenix get a bit more rough.
I just remembered there is a round with a sand rhythm section and two other decent sized sand sections... [sarcasm]racing AMs on those will be SOOOOOOOO fun[/sarcasm]
WAR CRY <3
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