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Online Track Editing

Posted: Sun Jul 07, 2013 3:33 am
by Yamahaman95
Now i know that this has been suggested but never with much thought on how to do it

so basically to get in a server you need to have the same trackinfo, and track folder with the same files and all that, now lets say the terrain changed, since its the unchanged version on the server, u get disco'd

now, what if we had a way for the server to use a track that is in an online database, like if u have it online and when you connect to the server, your computer loads that track file from online, then if u do the editor or erode, the online track file changes, and all of the users files change accordingly, its like syncing the track to everyone's computer, so instead of YOU having the file, it is ran off of a website or online database, idk just and idea

Re: Online Track Editing

Posted: Sun Jul 07, 2013 4:17 pm
by Fro77
+1 seems like it would be difficult to do though

Re: Online Track Editing

Posted: Mon Jul 08, 2013 10:31 pm
by MotardMatt220
Would be hard to pull off but fo sho very good! Just make track making more fun and enjoyable

Re: Online Track Editing

Posted: Tue Jul 09, 2013 4:23 pm
by checkerz
We didn't have it online, but it was pretty fun at that place i used to work to have live updating. I'd have someone motoing laps on the xbox at my desk and I would move a triple landing 10 feet further away while they were airborn and they'd eat it. Or putting a wall jump in randomly was pretty funny while they were blitzing some whoops.

Of course there was the practical use of having guys motoing laps while making small adjustments on the fly without ever having to stop to test it.

Was a lot of fun for sure.

Re: Online Track Editing

Posted: Tue Jul 09, 2013 5:03 pm
by mxrewind665
Problem: When people are racing in a server, some A-Hole could open up editor and screw with the track.

Re: Online Track Editing

Posted: Tue Jul 09, 2013 9:38 pm
by Yamahaman95
mxrewind665 wrote:Problem: When people are racing in a server, some A-Hole could open up editor and screw with the track.
no, all you have to do is not have the track on the online database, just have it like it is now, DL it

Re: Online Track Editing

Posted: Thu Jul 11, 2013 1:25 pm
by kawy949
Would require a lot more bandwidth (get's expensive) and server space for each gaming server to do this as well as all the other technicalities I have no clue about game wise. But love the idea.

Re: Online Track Editing

Posted: Fri Jul 19, 2013 11:53 am
by motokid499
mxrewind665 wrote:Problem: When people are racing in a server, some A-Hole could open up editor and screw with the track.
that a-hole would probably be me ;P

Re: Online Track Editing

Posted: Sat Jul 20, 2013 9:01 pm
by Jeremy150
Or, why not have it like a new game option, like Single player, multiplayer, and multiplayer editing? You go into that, and then you and your buddy could work on a track at the same time.

Re: Online Track Editing

Posted: Sun Jul 21, 2013 7:23 pm
by motokid499
Jeremy150 wrote:Or, why not have it like a new game option, like Single player, multiplayer, and multiplayer editing? You go into that, and then you and your buddy could work on a track at the same time.
Brilliant! but still, if other people are on the same server trying to edit the track aswell, it could cause conflict. maybe add this "multiplayer editing" option but no public servers

Re: Online Track Editing

Posted: Thu Jan 18, 2018 7:01 pm
by mxsrider96
jlv wrote:quote to tag
So, since we now have online erode, therefore track changes in real time, would this now be possible?

Re: Online Track Editing

Posted: Fri Jan 19, 2018 2:28 am
by jlv
I wouldn't use the same system for online track editing. For the editor you'd want it to understand things like gradients so the editors would all be in sync. Plus it'd be way more efficient to say "add a point to the gradient here then do this brush stroke" vs "here are 10,000 new height values".