Post your suggestions here
Great job on the tracks again and again Josh. Such a fun track with all of the tech-y stuff. A lot of time spent on the rear wheel. The walls are cool too. Uh, as far as suggestions go....how about the intermittent t in the chat? :p
Ddavis wrote: Jlv finally implemented an anti-ddavis client.
A guy can dream, can't he?
jlv wrote:Definitely planning on adding that along with smooth interpolation between camera positions/orientations.
i'd still love you forever for a separate panning axis on free roam.
Privateer Life # 323 Support from Motosport | Race Tech | 180 Decals
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What about a 2 lap board for the nationals? The flag knows when to go from Green, Yellow, White, to Checkers, so I think a 2 lap board would be possible.
wheels1758 wrote:While watching the Crain train last night, I noticed how smooth his suspension looks! Can we get a bit of suspension/bike telemetry output to help troubleshoot suspension/gearing issues?
| 2010 Supercross Champ | 2011 Supercross Champ |
DJ99X wrote:Aka shack is right
I have one, but I believe important sugestion - stering on sim physics should have some centering force (or the lean could be linked to the stick like in "normal" games - the more the stick is moved, the more the bike is leaned). Im not talking about stability contol. I'd simply like some force to help me getting out of a turn, or steady the bike without the surgically precise stick movement. I believe it isn't something really difficult to make, or am I wrong?
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