you know in the rider model there is 9 bones. here is the jm
JM2
9
armlowerleft.armlowerright.armupperleft.armupperright.leglowerleft.leglowerright.legupperleft.legupperright.torso
is we use the same process with bike?the moving parts like springs cable or other can be moved from fork and swingarm...
create something like that:
JM2
4
fork_upper.fork_lower.frame.swingarm
so just try to create a model and put this mode on....
i don't have time at the moment so i tell you here if someone wants to try
if it don't work, i hope JLV reading this , will create this
sping rear suspension movement.
Re: sping rear suspension movement.
Sorry, no bones in the bike right now.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
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