Hopefully that timer will be set to a second at most, otherwise racing rF ams will become even more chaoticWahlamt wrote:You could probably set a reset timer on themGHarlan wrote:And before you know it we are gonna have random blocks on the downsides of jumps
Scripting
-
- Posts: 3603
- Joined: Mon Sep 10, 2012 12:15 am
- Team: PoGo
- Location: Indiana
Re: Scripting
WAR CRY <3
Sun Burn
-
- Posts: 6614
- Joined: Fri Feb 18, 2011 6:03 pm
- Team: me
- Location: Charleston, SC
Re: Scripting
Hey, it has happened in real life too. Watched a guy during the AX night in Atlanta plow the leader post on the inside before the finish line, after the whoops, and that thing exploded into four separate pieces that a track worker had to get all back in place by himself mid race. lol.GHarlan wrote:And before you know it we are gonna have random blocks on the downsides of jumps
I think it could be a cool new dimension for the game. Lets not start knocking things before we even get them.
Armatures for a mechanic would be really neat if a mechanic could be linked to each rider (slot) and holding out a pit board in between certain timing gates.
-
- Crushed Dissenter
- Posts: 745
- Joined: Fri Jul 03, 2015 5:17 pm
- Team: VlastMX
- Location: Right Behind You....
- Contact:
Re: Scripting
i'd like to see when you hit a tough block you actually get thrown off your game big time but i don't want to see me getting dragged along with the tough block, like when i hit it my tire will sink in and move it at the same time, i don't want to get stuck in it and be along for the ride, you know?Wahlamt wrote:How about maybe both? My guess if the system with the current shape files are still in place, it'd be both but the use of objects that you can't run through would be more like in real life/other games, where they're moved and you either crash or slow down. Just guessing.sethiemeboi wrote:do you mean.. hitting a tough block makes it actually move instead of eating your tire???jlv wrote:The first thing I want to add is movable track objects..
Re: Scripting
I wasn't dissing it i was just saying for an Am Sx race how many bales would be in the whoops or on jumps all the time. That is without a reset timer. I agree that it adds a realistic side if they do end up on the track its just not very common.barrington314 wrote:
Re: Scripting
No, that would require creating bodies for them in the physics engine and syncing them over the network. I doubt I'll do that since it'd be a lot of work for something that'd create problems in actual races. The script movable objects would be for moving props around like the barriers after the start and stuff like that.sethiemeboi wrote:do you mean.. hitting a tough block makes it actually move instead of eating your tire???jlv wrote:The first thing I want to add is movable track objects..
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
-
- Posts: 3603
- Joined: Mon Sep 10, 2012 12:15 am
- Team: PoGo
- Location: Indiana
Re: Scripting
It would allow .shp files to be moved, correct? Or am I reading way too into what you're saying
WAR CRY <3
Sun Burn
Re: Scripting
Yes, but the script would have to be careful about it to keep things consistent for all clients.mxsrider96 wrote:It would allow .shp files to be moved, correct? Or am I reading way too into what you're saying
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: Scripting
Someone could create a yellow bar just like the blue bar, idk how long ive been waiting for that.
-
- Posts: 6614
- Joined: Fri Feb 18, 2011 6:03 pm
- Team: me
- Location: Charleston, SC
Re: Scripting
And a red bar. So rF has more reason to ban people when they jump on red.Ktmrdr11 wrote:Someone could create a yellow bar just like the blue bar, idk how long ive been waiting for that.
-
- Posts: 1038
- Joined: Sun Feb 08, 2015 6:41 pm
- Team: GSR/137 Kid
- Location: Bottom Feeder at LCQ Studios
- Contact:
Re: Scripting
Oh boy it sounds like someone wants to ban some peoplebarrington314 wrote:And a red bar. So rF has more reason to ban people when they jump on red.Ktmrdr11 wrote:Someone could create a yellow bar just like the blue bar, idk how long ive been waiting for that.
Bottom feeder at LCQ Studios
Internet Nice Guy!
Internet Nice Guy!
Re: Scripting
I was just thinking this the other day. Would be nice for people without spotters. Maybe clean up the racing a lil.Ktmrdr11 wrote:Someone should* create a yellow bar just like the blue bar, idk how long ive been waiting for that.
Re: Scripting
Am I the literally only one that want to have no spotter and rely on the (hopefully) existing flaggers? Think the flaggers are good if they're just placed well.Atom6246 wrote:I was just thinking this the other day. Would be nice for people without spotters. Maybe clean up the racing a lil.Ktmrdr11 wrote:Someone should* create a yellow bar just like the blue bar, idk how long ive been waiting for that.
Discord: StorkeN#6883 - StorkenMXS Youtube - StorkenMXS Instagram - StorkenMXS Facebook - TMFR on Faceboook
-
- Posts: 1267
- Joined: Sat Jul 10, 2010 9:21 am
- Team: MotoRAD
- Location: The Nederlands
Re: Scripting
I've never ridden with spotters either. Takes away from the experience IMO.Wahlamt wrote:Am I the literally only one that want to have no spotter and rely on the (hopefully) existing flaggers? Think the flaggers are good if they're just placed well.Atom6246 wrote:I was just thinking this the other day. Would be nice for people without spotters. Maybe clean up the racing a lil.Ktmrdr11 wrote:Someone should* create a yellow bar just like the blue bar, idk how long ive been waiting for that.
2013 EMF outdoors 2nd place overall
2013 MxSCentral outdoors 2nd place overall
2012 EMF outdoors 2nd overall
2012 SMA sx 2nd overall
2011 SMA outdoors champion
2013 MxSCentral outdoors 2nd place overall
2012 EMF outdoors 2nd overall
2012 SMA sx 2nd overall
2011 SMA outdoors champion
Re: Scripting
Going to get started on scripting real soon.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.