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Tire Pressures

Posted: Mon Jun 05, 2017 3:40 pm
by funkychicken
Don't care about all the different tires and crap that other people want, but is there any way we could get tire pressure in the game? I don't know how effective they would be or how it would work but it would be cool.

Re: Tire Pressures

Posted: Mon Jun 05, 2017 6:05 pm
by JackGat369
I think this would be sick!

Re: Tire Pressures

Posted: Mon Jun 05, 2017 7:08 pm
by Rayvenator
In that case we'd also need bike damage and/or punctures in the game otherwise there'd be no reason to run anything but the softest setting right?

Re: Tire Pressures

Posted: Tue Jun 06, 2017 5:44 am
by Kenny154
Rayvenator wrote:In that case we'd also need bike damage and/or punctures in the game otherwise there'd be no reason to run anything but the softest setting right?
I mean there would be a reason. What about sand tracks? you need to lower the pressure for better traction on sand tracks and you'd need to change it for hard pack and all of them?

Re: Tire Pressures

Posted: Tue Jun 06, 2017 6:39 am
by Rayvenator
Why would you want more tire pressure on hardpack?
The softest setting would always be superior

Re: Tire Pressures

Posted: Tue Jun 06, 2017 8:01 am
by Wahlamt
Rayvenator wrote:Why would you want more tire pressure on hardpack?
The softest setting would always be superior
Unless your rims could be split into 2 pieces or you fall off the bike easier.

Re: Tire Pressures

Posted: Tue Jun 06, 2017 9:00 am
by Rayvenator
Wahlamt wrote:
Rayvenator wrote:Why would you want more tire pressure on hardpack?
The softest setting would always be superior
Unless your rims could be split into 2 pieces or you fall off the bike easier.
Yeah exactly that's why I said we'd need bike damage or punctures in the game for this to make any difference ;)

Re: Tire Pressures

Posted: Tue Jun 06, 2017 2:09 pm
by Sandhapper
Rayvenator wrote:
Wahlamt wrote:
Rayvenator wrote:Why would you want more tire pressure on hardpack?
The softest setting would always be superior
Unless your rims could be split into 2 pieces or you fall off the bike easier.
Yeah exactly that's why I said we'd need bike damage or punctures in the game for this to make any difference ;)
Doesn't less pressure mean more resistance?

Less pressure = more traction and more resistance.
High pressure = less traction and less resistance.

Matter of what you like the most. Will obviously change every track and IMO is a cool thing to have.

Re: Tire Pressures

Posted: Tue Jun 06, 2017 2:23 pm
by Rayvenator
Sandhapper wrote: Doesn't less pressure mean more resistance?

Less pressure = more traction and more resistance.
High pressure = less traction and less resistance.

Matter of what you like the most. Will obviously change every track and IMO is a cool thing to have.
In roadracing that might apply but I doubt roll resistance is a thing in motocross :P.

At least I've never seen it that way. Always experimented with as low pressure as we dared for maximum grip.

Re: Tire Pressures

Posted: Tue Jun 06, 2017 2:33 pm
by KTM57
Have you ever ridden with a flat front? That'll get you hooked up in the corners. :lol:

From what I understand, MXS traction is handled in a way that makes tire pressure adjustment irrelevant — we basically define properties of how the tire interacts with the dirt rather than properties of the dirt itself. It would be a super cool adjustment to have, though.