Rider movement

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Scummy
Posts: 124
Joined: Sat Jun 07, 2008 6:42 pm

Rider movement

Postby Scummy » Mon Oct 09, 2017 8:36 am

Hi everyone,

The rider movement would be good to consider. When leaning it would be more and aswell the rider who leans left and right, that could improve
stability and the feel of realism. Balance would improve and more powersliding would be possible?

This message goes more to JLV, feel free to comment so maybe this could go for testing.

Thank you in advance!

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sethiemeboi
Posts: 618
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Team: VlastMX
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Re: Rider movement

Postby sethiemeboi » Mon Oct 09, 2017 2:46 pm

Scummy wrote:Hi everyone,

The rider movement would be good to consider. When leaning it would be more and aswell the rider who leans left and right, that could improve
stability and the feel of realism. Balance would improve and more powersliding would be possible?

This message goes more to JLV, feel free to comment so maybe this could go for testing.

Thank you in advance!


the way the physics work, the whole game would change.. i like it how it is..
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jlv
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Re: Rider movement

Postby jlv » Tue Oct 10, 2017 12:58 am

It tried it once and it wreaked havoc with the stabilizer. Keeping the rider and bikes center of gravity in line makes things much more simple for the stabilizer.
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Wahlamt
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Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden

Re: Rider movement

Postby Wahlamt » Tue Oct 10, 2017 3:11 am

If I had to learn dual stick for sim, I would die. Can't get around it...

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jgmtbike
Posts: 315
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Team: WiLdSiDesigns (JGMX)

Re: Rider movement

Postby jgmtbike » Wed Oct 11, 2017 2:10 am

what if you could simply change the animation and not actually change the physics of the game. like what if the rider just looked like he was moving more but in reality its just animations
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