JLV,
I was wondering if it is possible to separate the rider_body jm. This way you wil have a body jm and a boots jm. This would be so much easier to use in game since you don't have to change the complete png to use some different boots, you can just change them in game. Was really wondering if this is possible in the future.
Thanks.
Seperating rider_body jm
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Seperating rider_body jm
Nick van Gerwen
Re: Seperating rider_body jm
I know it's been brought up before. The peoblem I'd like to recall is the different pivot points being aligned from different models. Having 3 boots aligning with 3 rider models will become a pain eventually or something.
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