Unlinking bike skins from dynos

Post your suggestions here
User avatar
Rayvenator
Posts: 734
Joined: Fri Oct 16, 2015 3:57 pm
Team: TM Factory Racing
Location: Flädie, Sweden
Contact:

Unlinking bike skins from dynos

Postby Rayvenator » Sat Dec 02, 2017 11:00 am

Is there a point in this day and age to actually link bike skins to different dynos?
Why isnt the skins just standalone, unlinked to any dyno. This way people can switch freely between dynos mid-season if they want instead of making a teampack huuuuuge just because maybe someone wanted more than one dyno.

I can maybe see a point in linking the skins to a bike size. So you link your skin to either 250, 350/450 or twostrokes.

Maybe I´m missing the whole point of this but it would make some things smoother.

Taking myself as an example. I run the fc450 dyno normally. This is of course because when you need that little extra power for say a big jump or a long uphill its really nice when you dont have the cornerspeed of Mullins or Fresquez. However when a track doesnt have those things and maybe is more on the slippery and techincal side maybe I´d rather have the yz450 or crf450. I can still run the fc450 of course as its not that big of a deal but I might feel slightly more comfortable with those less powerful dynos. Not enough to warrant an extra 20-30-40mb (or however big another bike is) in our already large teampack so I just go with the fc450. Both for my sake because I wanna ride our really nice bikes but also for people who took the time to download our packs to actually get to see us. It´s really annoying when you download a 700mb teampack and then at the next race you cant see half of that teams riders bikes or gear because they happened to wanna change it.

This is a very small thing I know but I feel linking the skins to one specific dyno doesnt accomplish anything. Maybe this is a coding problem that I dont understand but hey, please explain because I´d be happy to know :P

Captain out -
Image

User avatar
AHeckman2
Posts: 2176
Joined: Thu Aug 06, 2015 12:11 am
Team: Vital MX Racing
Location: Michigan, USA
Contact:

Re: Unlinking bike skins from dynos

Postby AHeckman2 » Sat Dec 02, 2017 4:44 pm

This is a great idea
Image

User avatar
jonracer594
Posts: 497
Joined: Sat Sep 12, 2015 4:17 pm
Location: Germany
Contact:

Re: Unlinking bike skins from dynos

Postby jonracer594 » Sat Dec 02, 2017 4:49 pm

This is a great idea! I also switch between the fc450 and crf450 dyno.

Maybe there is a way that we can just name jms and pngs like this ''450v2017-XXX-XXX.png'' and so on and that would put the skins on all 450 dynos.

+1 for the idea Christoffer!
Image

User avatar
sethiemeboi
Posts: 634
Joined: Fri Jul 03, 2015 5:17 pm
Team: VlastMX
Location: Right Behind You....
Contact:

Re: Unlinking bike skins from dynos

Postby sethiemeboi » Sat Dec 02, 2017 6:39 pm

please
Image

User avatar
dawsonsleeper
Posts: 298
Joined: Fri May 12, 2017 2:23 am
Team: Yoshimura Honda
Location: Alaska
Contact:

Re: Unlinking bike skins from dynos

Postby dawsonsleeper » Sat Dec 02, 2017 6:41 pm

jonracer594 wrote:This is a great idea! I also switch between the fc450 and crf450 dyno.

Maybe there is a way that we can just name jms and pngs like this ''450v2017-XXX-XXX.png'' and so on and that would put the skins on all 450 dynos.

+1 for the idea Christoffer!


Return to “Suggestion Box”

Who is online

Users browsing this forum: No registered users and 3 guests