some objects suggestions

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mace-x
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some objects suggestions

Post by mace-x »

-change the collision from spheres to a plane or something rideable
- what about excluding the .jm files, like import directly a .obj file or something
- make a easyer way to make collision files
- be able to change the object scale ingame
that`s what i`ve been thinking off, mostly i dont make objects for tracks because of the importing into the game process, and scales, but would be a lot easyer to make that with these features i think
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mace-x
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Re: some objects suggestions

Post by mace-x »

is there any future for something listed here jlv?
it would really make things lots easyer.
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DJ99X
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Re: some objects suggestions

Post by DJ99X »

I agree with all of these suggestions. Especially the collision files. It is a pain in the ass to make them, and I hate not having them made
Motoboss
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Re: some objects suggestions

Post by Motoboss »

Being able to raise or lower objects and billbourds in the editor would save alot of time...
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DJ99X
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Re: some objects suggestions

Post by DJ99X »

I'll agree to that as well
ddmx
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Re: some objects suggestions

Post by ddmx »

always upright option, and click, shift click, line placement like in PS
jlv
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Re: some objects suggestions

Post by jlv »

I do intend to make triangle mesh based collisions for track objects but I don't want to make any promises as to when.
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mace-x
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Re: some objects suggestions

Post by mace-x »

that would be awesome!
what about moving ojects with a crash, as an example, crashing into a bale, or hitting it.
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Re: some objects suggestions

Post by jlv »

Probably not. At least not until bandwidth is cheaper. Expect scripted object movement before that.
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