1st person camera stabilizer

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Atom6246
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Joined: Fri Jul 13, 2012 1:28 am
Location: Florida

Re: 1st person camera stabilizer

Postby Atom6246 » Thu Aug 09, 2018 5:54 pm

Wahlamt wrote:Chop with rigid on or off?

Off. My b
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Wahlamt
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Re: 1st person camera stabilizer

Postby Wahlamt » Thu Aug 09, 2018 8:21 pm

Atom6246 wrote:
Wahlamt wrote:Chop with rigid on or off?

Off. My b

Really? You got some examples? I've never once thought that was needed.

Finalmushroom
Posts: 374
Joined: Sun Jul 16, 2017 10:43 pm
Team: Privateer
Location: Pacific North West

Re: 1st person camera stabilizer

Postby Finalmushroom » Sat Aug 11, 2018 4:24 pm

Atom6246 wrote:
Wahlamt wrote:What's the problem with 3rd person? Never had any problems with it. But I do neither play with rigid POV.

The chop is still there. It's obviously not as bad as 1st person but I still do think there should be an option for us as well.


I got headaches in 1st before erode. :lol:

KaseoDip
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Location: Kansas

Re: 1st person camera stabilizer

Postby KaseoDip » Tue Aug 14, 2018 3:04 am

1st person erode gets so bumpy, our monitors start bouncing up and down off our desks

Bubba40
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Re: 1st person camera stabilizer

Postby Bubba40 » Tue Aug 14, 2018 8:10 pm

KaseoDip wrote:1st person erode gets so bumpy, our monitors start bouncing up and down off our desks

Haha that's so damn true lol.
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