240hz monitor support.

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crimsom
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240hz monitor support.

Postby crimsom » Tue Dec 11, 2018 11:35 pm

Please support 240hz monitors this is an E-sport after all.

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AtlasZoor
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Re: 240hz monitor support.

Postby AtlasZoor » Wed Dec 12, 2018 12:21 am

games capped at 125fps soooo...
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jlv
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Re: 240hz monitor support.

Postby jlv » Wed Dec 12, 2018 2:18 am

Actually it could interpolate frames to do higher rates despite the physics running at 128Hz. I might do that at some point. It would add about 8ms of lag though since it'd be interpolating between the last two frames instead of just showing the newest frame.
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crimsom
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Re: 240hz monitor support.

Postby crimsom » Wed Dec 12, 2018 2:00 pm

if it adds 8ms of lag don't bother... :( hopefully something can be worked out eventually without having to port it to like unity or something.

jlv
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Re: 240hz monitor support.

Postby jlv » Thu Dec 13, 2018 1:18 am

I think you'd be surprised at how many games have that much lag built in for the same reason. I personally wouldn't want the lag and would probably disable it and run 128 Hz. But sometimes the smoothness would be more important. Making videos would be a good example where that's the case.
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Jeremy150
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Re: 240hz monitor support.

Postby Jeremy150 » Thu Dec 13, 2018 1:37 am

jlv wrote:I think you'd be surprised at how many games have that much lag built in for the same reason. I personally wouldn't want the lag and would probably disable it and run 128 Hz. But sometimes the smoothness would be more important. Making videos would be a good example where that's the case.

BOY, if we could have 240 fps, we could do some really cool stuff with videos. 10% buttery slo-mo? Sign me up chief. But it definitely doesn't sound worth it to have the extra lag.
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Wahlamt
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Re: 240hz monitor support.

Postby Wahlamt » Thu Dec 13, 2018 2:00 am

Boss JLV thinks of it all.


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