Sound of the gate dropping

Post your suggestions here
User avatar
eblock_15
Posts: 113
Joined: Wed Apr 20, 2016 3:07 pm
Location: Connecticut
Contact:

Sound of the gate dropping

Postby eblock_15 » Mon Dec 31, 2018 9:18 pm

In my opinion I think this would be a pretty cool addition to the game.
I am the one and only Larry Lawn Dart, if you see me on the track I will probably be on the ground - Eli Block

User avatar
Wahlamt
Posts: 6974
Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden
Contact:

Re: Sound of the gate dropping

Postby Wahlamt » Mon Dec 31, 2018 10:24 pm

Probably doable when scripting is done. Just trigger a sound file as the time starts counting.

jlv
Site Admin
Posts: 13050
Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:

Re: Sound of the gate dropping

Postby jlv » Tue Jan 01, 2019 2:48 am

The initial scripting support is just going to be script controlled texture animations and bones. I'll add other stuff like sounds later.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.

User avatar
AHeckman2
Posts: 2664
Joined: Thu Aug 06, 2015 12:11 am
Team: Start Your Systems
Location: Michigan, USA
Contact:

Re: Sound of the gate dropping

Postby AHeckman2 » Tue Jan 01, 2019 2:51 am

jlv wrote:The initial scripting support is just going to be script controlled texture animations and bones. I'll add other stuff like sounds later.
Image

User avatar
AHeckman2
Posts: 2664
Joined: Thu Aug 06, 2015 12:11 am
Team: Start Your Systems
Location: Michigan, USA
Contact:

Re: Sound of the gate dropping

Postby AHeckman2 » Tue Jan 01, 2019 2:51 am

jlv wrote:The initial scripting support is just going to be script controlled texture animations and bones. I'll add other stuff like sounds later.

Didn’t mean to just quote, misclick, I meant to ask when can we look forward to seeing the update come out?
Image

jlv
Site Admin
Posts: 13050
Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:

Re: Sound of the gate dropping

Postby jlv » Tue Jan 01, 2019 3:03 am

Probably going to post a snapshot tomorrow. Would have posted it tonight but I found an issue in the terrain texture code that was preventing it from updating correctly. It was prioritizing textures that had just come into range over textures that were modified by erode, which meant as long as you were moving fast enough the erode modified textures would be starved for updates. Should be way better with the fix in place.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.

reddead422
Posts: 263
Joined: Sun Mar 02, 2014 12:54 am
Team: Wildside Designs

Re: Sound of the gate dropping

Postby reddead422 » Tue Jan 01, 2019 5:54 am

jlv wrote:bones

if i can nacnac now jlv gunna get some suck lemme tell you

User avatar
Smidly
Posts: 114
Joined: Wed May 30, 2018 2:56 am
Team: Wildside Designs
Contact:

Re: Sound of the gate dropping

Postby Smidly » Tue Jan 01, 2019 6:03 am

reddead422 wrote:
jlv wrote:bones

if i can nacnac now jlv gunna get some suck lemme tell you

frfr
Image

DariusP8
Posts: 103
Joined: Thu Feb 16, 2017 5:25 am
Team: Privateer

Re: Sound of the gate dropping

Postby DariusP8 » Thu Jan 17, 2019 11:58 pm

any new info on this?


Return to “Suggestion Box”

Who is online

Users browsing this forum: No registered users and 2 guests