Adding "Brushes" to the editor

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AtlasZoor
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Team: Atlas Trackworks
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Adding "Brushes" to the editor

Postby AtlasZoor » Sat Apr 06, 2019 10:22 pm

So I had a idea earlier. Wouldn't it be nice have adjustable billboard/statue brushes? For example you have a grass billboard you like and you want to spread it across your track. Only problem is that when you do it, it looks fake and unrealistic. The billboard is all the same size and it does not have variation. This is were a brush would come in. It would work similar to other 3d programs like unity, UE4, etc. It would allow you to adjust the size, height, density of said billboard or statue.

here is a example of what it would look like. I made a super quick sketch up of what I would add. Also, you can see I moved the spacing and height down to where the new options would be.
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let me know your thoughts down below.
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ColtHans
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Re: Adding "Brushes" to the editor

Postby ColtHans » Sun Apr 07, 2019 1:14 am

Would actually be pretty sick
+1
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808
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Re: Adding "Brushes" to the editor

Postby 808 » Sun Apr 07, 2019 7:08 am

different brush shapes for the raise/lower/add/paint tools would be kewl tu
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Jakob Hubbard
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Re: Adding "Brushes" to the editor

Postby Jakob Hubbard » Sun Apr 07, 2019 5:37 pm

808 wrote:different brush shapes for the raise/lower/add/paint tools would be kewl tu

I think the circle tool works well as an all around brush shape, but it would be handy to have a weird shaped brush that would allow easy additions of braking bumps.
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