1st Person looking ahead

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IttayOren174
Posts: 13
Joined: Thu Sep 20, 2018 9:23 am
Team: Privateer

1st Person looking ahead

Postby IttayOren174 » Fri May 17, 2019 8:26 am

Hey. I'm new to first person, tried it a few times only.

I found it super difficult to use. I feel like the rider is looking straight ahead no matter what. In real life I feel like I would be looking ahead on the track much more.

What I mean is when I enter a turn I feel like the rider should be looking ahead toward the exit of the turn and not just straight ahead at the berm that's just in front of the bike. I don't mean like don't see the handlebars, but just a slight tilt would be nice I think.

What do you guys think?


Unrelated real life pic from my last race (I'm in the blue Astars gear)
Image

KaseoDip
Village Idiot
Posts: 1735
Joined: Sat Feb 04, 2012 10:39 pm
Team: Turn Bar Racing
Location: Kansas

Re: 1st Person looking ahead

Postby KaseoDip » Fri May 17, 2019 3:46 pm

The only way I would see this being possible would be to implement vr into the game. It would probably not be possible to code an automatic camera change because sometimes you don't want to look ahead and sometimes you do. Steering, leaning forward or back, and moving camera would be too many controls at once while going through a corner.
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IttayOren174
Posts: 13
Joined: Thu Sep 20, 2018 9:23 am
Team: Privateer

Re: 1st Person looking ahead

Postby IttayOren174 » Sat May 18, 2019 9:53 am

KaseoDip wrote:The only way I would see this being possible would be to implement vr into the game. It would probably not be possible to code an automatic camera change because sometimes you don't want to look ahead and sometimes you do. Steering, leaning forward or back, and moving camera would be too many controls at once while going through a corner.

I mean I guess you could add a setting where the rider's lean would offset the camera to look at the direction maybe... Just a thought, VR would be amazing but so complex


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