Display Client's Modified Files to Client
Posted: Tue May 10, 2022 8:20 am
Since there's already a checksum system in place that checks clients tracks vs server's tracks, I'm wondering how difficult it would be to display to the client what files are different from the servers?
Ex.
Client track modified - does not match server's track (track_folder_name)
Client files modified -> statue, tileinfo, decals, etc.
I had a headache trying to figure out why my version of a track I pushed to GitHub and the same version someone downloaded had caused a client track modified error and I feel like it would be useful for players to know which files are incorrect so it makes it easier to debug and fix.
Ex.
Client track modified - does not match server's track (track_folder_name)
Client files modified -> statue, tileinfo, decals, etc.
I had a headache trying to figure out why my version of a track I pushed to GitHub and the same version someone downloaded had caused a client track modified error and I feel like it would be useful for players to know which files are incorrect so it makes it easier to debug and fix.