This reminded me of something...
yzmxer608 wrote:It's a lot harder to use the bike with barely any gas though, even half throttle on a trigger hardly has much power.
iRacing wrote:Finally, throttle pedal shaping allows the driver to select the type of engine performance as he/she rolls into the throttle pedal coming off a corner. Setting 1 maps the throttle-to-engine torque just like a typical engine that uses a butterfly throttle plate. Setting 4 uses a direct throttle position to engine torque output relationship. The two settings in between blend the butterfly model and the direct linear torque model together. This setting is completely dependent on driver preference. At race tracks with low grip and slow speeds, where exit performance is critical for fast lap times, you may want to use the more conventional butterfly shape throttle curve in order to control the power application. Conversely, drivers might want the brute force torque from the linear torque pedal for
Basically what iRacing discovered a few months back was that in their sim the throttle curve was linear, when in a real life situation it is more of an S shaped curve. Meaning that it ramps up quickly, flattens out in the middle and then finishes off quickly. What tipped them off was people being able to apply about 50% throttle while under braking and still being able to brake quicker using that method. Turns out that at 50% throttle on a linear throttle curve equates to roughly 1/2 that using the S shaped curve. What type of throttle curve does MXS use? I can try and dig up the information from iRacing if you'd like more info, but it was on their old forum over a year ago, so it might get tricky, but then again I can always just ask the developers for the information as well.