Improvements you want the most!
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Re: Improvements you want the most!
lol
that´s so true, now it´s a pain in the ass to do them, and they are not even dynamic.
that´s so true, now it´s a pain in the ass to do them, and they are not even dynamic.
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
Re: Improvements you want the most!
We will never have track object shadows rendered dynamically. At this stage, just having a rider/bike shadow would be awesome
Re: Improvements you want the most!
Never is a strong word, are you willing to stick by that forever?DJ99X wrote:We will never have track object shadows rendered dynamically. At this stage, just having a rider/bike shadow would be awesome
I was talking about Rider/Bike shadow. After some time away, coming back and seeing no shadow under the bike and rider just looks foolish.
jlv wrote:Here's a picture of my nuts.
Re: Improvements you want the most!
If anything it would be easier to do dynamic shadows for everything. Half dynamic and half static sounds like it would be a mess. It will probably be fully dynamic or no shadows at all when I finally do it.DJ99X wrote:We will never have track object shadows rendered dynamically. At this stage, just having a rider/bike shadow would be awesome
Josh Vanderhoof
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jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: Improvements you want the most!
Might I suggest fully dynamic then, because from the newer tracks we see that the environment shadows play a big part in making a track look good.
Those who possess strength have also known adversity.
Re: Improvements you want the most!
Really? Coulda sworn you said that wouldnt happen. Come to think of it, maybe that conversation was about self-shadowing
Re: Improvements you want the most!
when you think about it the only sound in game is the bike sound would be allot better to have more sounds, like if you case a sx jump it would sound like this
not like thats what i want the most i'm just saying, never tough about it before....
not like thats what i want the most i'm just saying, never tough about it before....
My Release's on PureMXSvurbmoto wrote: - Kevin Windham is still a BOSS
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Re: Improvements you want the most!
you where saying Dj?
i really would love this to happend, let´s hope so
i really would love this to happend, let´s hope so
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
Re: Improvements you want the most!
I might have been thinking of trying something cheesy that wouldn't need FBO's. I don't think that would be worth it at this point since it seems like FBO's are working in most drivers now.DJ99X wrote:Really? Coulda sworn you said that wouldnt happen. Come to think of it, maybe that conversation was about self-shadowing
Josh Vanderhoof
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jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
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Re: Improvements you want the most!
plane collisions, with editable surfaces, like tileinfo for objects.
would that be hard to do jlv?, i mean, the ground is a mesh, so teorically you have mesh collision, why cant we have objects to collide as a mesh?
or help david to get working the collision program he where doing
would that be hard to do jlv?, i mean, the ground is a mesh, so teorically you have mesh collision, why cant we have objects to collide as a mesh?
or help david to get working the collision program he where doing
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
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Re: Improvements you want the most!
i think we need new rider movements like leaning and weight shifting effecting the bike. cause when i ride i lean and basicly sit on the edge of the seat and on jumps ive got my legs back and feet of the pegs idk if anyone else thinks the same but i think we need to focus on this then go to the 450's so we have a new style and and new power over the bike.
motocross is'nt a passion it is'nt a sport it's a way of life. and my way of life - kawi
Re: Improvements you want the most!
Heightfields use different sorts of collisions to mesh collisionsmace-x wrote:plane collisions, with editable surfaces, like tileinfo for objects.
would that be hard to do jlv?, i mean, the ground is a mesh, so teorically you have mesh collision, why cant we have objects to collide as a mesh?
or help david to get working the collision program he where doing
Re: Improvements you want the most!
jlv actually helped me out quite a bit with collision specs and figuring out what all was in the jm file. As much as I'd like to write the full program myself, it'd be naive to not think that it'd be better for someone with c/++/# to do it. I guess I'll just think of myself as one of the first to put my foot in the door, now someone needs to kick it open!...servatis??mace-x wrote:plane collisions, with editable surfaces, like tileinfo for objects.
would that be hard to do jlv?, i mean, the ground is a mesh, so teorically you have mesh collision, why cant we have objects to collide as a mesh?
or help david to get working the collision program he where doing
Re: Improvements you want the most!
this.DJD wrote:New bone structure and new rider moments, fo' sho.
Physics first, visuals second.
Re: Improvements you want the most!
up. And if rider movements and structure is most wanted, you should begin by structure... I found maybe usefull blender addon for JLV here http://ivogrigull.com/.
I hope JLV will not lose too much time making motions, there's a ton of little gameplay additions to code instead of making motions maybe users can make beter and having bigger impact on the game quality.
I hope JLV will not lose too much time making motions, there's a ton of little gameplay additions to code instead of making motions maybe users can make beter and having bigger impact on the game quality.