Erode in 1.8

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Sloan
Posts: 1
Joined: Mon Jan 14, 2013 2:47 am
Team: Privateer

Erode in 1.8

Post by Sloan »

So after downloading 1.8, it seems I can't get the erode command to function.
The command line is as follows:
"C:\Program Files (x86)\MX Simulator\mx.exe" --editor 1 --erode 1

So, with the roost cranked to the max, I notice no erosion going on after 15-20 laps. Could I have an error, or a typo in the command line?
Also, if I'm not mistaken, there is a limit to the erode strength in the command line (--erode <MAX>), is there a set maximum erode limit?
Mikeyyart10
Posts: 576
Joined: Mon Jul 11, 2011 8:11 pm
Location: England, Surrey

Re: Erode in 1.8

Post by Mikeyyart10 »

if i'm not mistaken you should'nt have a 1 after --editor
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Pumaxcs wrote:Easy as juan too tree.
samuelwhy
Posts: 8
Joined: Mon Sep 24, 2012 12:00 am
Team: Privateer

Re: Erode in 1.8

Post by samuelwhy »

still doesnt fix the problem. i have the same problem.
RV135
Posts: 51
Joined: Wed Mar 16, 2011 2:00 am
Team: Privateer

Re: Erode in 1.8

Post by RV135 »

My erode works fine with the 1.8. This is how I have mine. "C:\Program Files\MX Simulator\mx-2013-02-08-116.exe" --editor --erode 1
Hope this helps.
samuelwhy
Posts: 8
Joined: Mon Sep 24, 2012 12:00 am
Team: Privateer

Re: Erode in 1.8

Post by samuelwhy »

"D:\MX Simulator\mx.exe" --editor --erode 1
this is mine dude. i play 20 lap nothing changed.
MX PRODIGY 17
Posts: 3275
Joined: Tue Apr 12, 2011 9:36 pm
Team: TBR
Location: New Jersey

Re: Erode in 1.8

Post by MX PRODIGY 17 »

boost the number to 100 and see if you notice.
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samuelwhy
Posts: 8
Joined: Mon Sep 24, 2012 12:00 am
Team: Privateer

Re: Erode in 1.8

Post by samuelwhy »

ok i figure this just doesnt change with the original map like the one from the game ( Ekswanbee, ETC )
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