well here i go again..
i have no idea how to get chestprotectors/neckbraces on gear. doesnt it have something to do with a blend file or something? i really dont know
I've asked this before but nobody helped
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- Crushed Dissenter
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Re: I've asked this before but nobody helped
Yes, it has something to do with the blend file I believe. I've never messed with any of that shit but from what I know it's tricky.
Re: I've asked this before but nobody helped
well there is several rider models with neck protectors or chest protectors. You just need to find the right .jm files on the forum.
If you want to do it yourself, you need Blender, blend file with the rider, model you want to add to the rider (unwrapped). and jm export script for blender. Then you add your additional part to the rider model, fix the unwrapping so it fits to the gear and boots, do vertexgroups for the added model and export it to jm file. Thats the model part, then you need to make a texture for it (template)
If you want to do it yourself, you need Blender, blend file with the rider, model you want to add to the rider (unwrapped). and jm export script for blender. Then you add your additional part to the rider model, fix the unwrapping so it fits to the gear and boots, do vertexgroups for the added model and export it to jm file. Thats the model part, then you need to make a texture for it (template)
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- Crushed Dissenter
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Re: I've asked this before but nobody helped
I think ima sit this one outp2sta wrote:well there is several rider models with neck protectors or chest protectors. You just need to find the right .jm files on the forum.
If you want to do it yourself, you need Blender, blend file with the rider, model you want to add to the rider (unwrapped). and jm export script for blender. Then you add your additional part to the rider model, fix the unwrapping so it fits to the gear and boots, do vertexgroups for the added model and export it to jm file. Thats the model part, then you need to make a texture for it (template)