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Postby Gosche1234 » Wed Feb 22, 2017 11:48 pm

i'm confused on how to get erode to work. Can someone help/tell me how to do it
jlv wrote:Maybe, but not until multiplayer erode and scripting are done.

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Re: erode

Postby Wahlamt » Thu Feb 23, 2017 8:52 am

You do what is done here, but instead of --editor, you put: --erode #
Change # to any number between 1-100. 1 is little impact on the ground, 100 is a lot.

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